pipewire/pinos/server
Wim Taymans e167d30296 reintroduce channels
Bring back the channel object. Making a node and port on the client side
was rather awkward because of the async nature of many methods. It feels
better to have a specific communication channel object to interface with
a server side port.
Use port activate/deactivate to start/stop streams
Remove links from the ports. We let other objects install a callback on
the port to receive and route buffers.
2016-07-20 17:29:34 +02:00
..
channel.c reintroduce channels 2016-07-20 17:29:34 +02:00
channel.h reintroduce channels 2016-07-20 17:29:34 +02:00
client.c reintroduce channels 2016-07-20 17:29:34 +02:00
client.h reintroduce channels 2016-07-20 17:29:34 +02:00
daemon.c reintroduce channels 2016-07-20 17:29:34 +02:00
daemon.h some more rework 2016-07-18 17:40:58 +02:00
node-factory.c node-factory: a class for creating nodes 2016-06-28 12:29:23 +02:00
node-factory.h node-factory: a class for creating nodes 2016-06-28 12:29:23 +02:00
node.c some more rework 2016-07-18 17:40:58 +02:00
node.h some more rework 2016-07-18 17:40:58 +02:00
port.c reintroduce channels 2016-07-20 17:29:34 +02:00
port.h reintroduce channels 2016-07-20 17:29:34 +02:00
utils.c reintroduce channels 2016-07-20 17:29:34 +02:00
utils.h reintroduce channels 2016-07-20 17:29:34 +02:00