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Add interfaces and events on objects. Use this to communicate with the objects and transparently convert/marshall to network in the protocols.
67 lines
2 KiB
C
67 lines
2 KiB
C
/* Pinos
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* Copyright (C) 2016 Axis Communications <dev-gstreamer@axis.com>
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* @author Linus Svensson <linus.svensson@axis.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __PINOS_MODULE_H__
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#define __PINOS_MODULE_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <pinos/server/core.h>
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typedef struct _PinosModule PinosModule;
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struct _PinosModule {
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PinosCore *core;
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SpaList link;
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PinosGlobal *global;
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PinosModuleInfo info;
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void *user_data;
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PINOS_SIGNAL (destroy_signal, (PinosListener *listener,
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PinosModule *module));
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};
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/**
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* PinosModuleInitFunc:
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* @module: A #PinosModule
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* @args: Arguments to the module
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*
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* A module should provide an init function with this signature. This function
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* will be called when a module is loaded.
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*
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* Returns: %true on success, %false otherwise
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*/
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typedef bool (*PinosModuleInitFunc) (PinosModule *module, char *args);
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PinosModule * pinos_module_load (PinosCore *core,
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const char *name,
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const char *args,
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char **err);
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void pinos_module_destroy (PinosModule *module);
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#ifdef __cplusplus
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}
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#endif
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#endif /* __PINOS_MODULE_H__ */
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