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https://gitlab.freedesktop.org/pipewire/pipewire.git
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Remove the node state. The state of the node is based on the state of the ports, which can be derived directly from calling the port methods. Track this state in the Port instead. Add a mixer module that puts a mixer in from of audio sinks. This allows multiple clients to play on one sink (still has some bugs). do some fixes in the mixer and the scheduler to make this work.
135 lines
4.6 KiB
C
135 lines
4.6 KiB
C
/* Pinos
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* Copyright (C) 2015 Wim Taymans <wim.taymans@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __PINOS_NODE_H__
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#define __PINOS_NODE_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define PINOS_TYPE__Node "Pinos:Object:Node"
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#define PINOS_TYPE_NODE_BASE PINOS_TYPE__Node ":"
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typedef struct _PinosNode PinosNode;
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#include <spa/include/spa/clock.h>
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#include <spa/include/spa/node.h>
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#include <pinos/client/mem.h>
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#include <pinos/client/transport.h>
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#include <pinos/server/core.h>
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#include <pinos/server/port.h>
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#include <pinos/server/link.h>
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#include <pinos/server/client.h>
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#include <pinos/server/data-loop.h>
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/**
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* PinosNode:
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*
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* Pinos node class.
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*/
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struct _PinosNode {
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PinosCore *core;
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SpaList link;
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PinosGlobal *global;
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char *name;
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PinosProperties *properties;
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PinosNodeState state;
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char *error;
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PINOS_SIGNAL (state_request, (PinosListener *listener,
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PinosNode *object,
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PinosNodeState state));
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PINOS_SIGNAL (state_changed, (PinosListener *listener,
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PinosNode *object,
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PinosNodeState old,
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PinosNodeState state));
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SpaHandle *handle;
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SpaNode *node;
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bool live;
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SpaClock *clock;
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int sched_state;
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SpaList resource_list;
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SpaList input_ports;
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SpaList output_ports;
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PINOS_SIGNAL (port_added, (PinosListener *listener,
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PinosNode *node,
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PinosPort *port));
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PINOS_SIGNAL (port_removed, (PinosListener *listener,
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PinosNode *node,
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PinosPort *port));
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PinosPort **input_port_map;
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PinosPort **output_port_map;
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uint32_t n_used_output_links;
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uint32_t n_used_input_links;
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PinosTransport *transport;
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PINOS_SIGNAL (transport_changed, (PinosListener *listener,
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PinosNode *object));
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PINOS_SIGNAL (destroy_signal, (PinosListener *listener,
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PinosNode *object));
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PINOS_SIGNAL (free_signal, (PinosListener *listener,
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PinosNode *object));
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PINOS_SIGNAL (async_complete, (PinosListener *listener,
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PinosNode *node,
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uint32_t seq,
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SpaResult res));
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PinosDataLoop *data_loop;
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PINOS_SIGNAL (loop_changed, (PinosListener *listener,
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PinosNode *object));
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};
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PinosNode * pinos_node_new (PinosCore *core,
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const char *name,
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bool async,
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SpaNode *node,
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SpaClock *clock,
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PinosProperties *properties);
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void pinos_node_destroy (PinosNode *node);
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void pinos_node_set_data_loop (PinosNode *node,
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PinosDataLoop *loop);
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PinosPort * pinos_node_get_free_port (PinosNode *node,
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PinosDirection direction);
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SpaResult pinos_node_set_state (PinosNode *node,
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PinosNodeState state);
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void pinos_node_update_state (PinosNode *node,
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PinosNodeState state,
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char *error);
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#ifdef __cplusplus
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}
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#endif
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#endif /* __PINOS_NODE_H__ */
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