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Do not send the offset and size in the add_mem call, just send the fd and the flags. The area that we need to map from this to find the meta, chunk and data are sent in a separate call. This should make it possible to truncate the memory to a larger size to dynamically allocate more shared memory for a client. Remove the Id data type, it's not needed. Don't automatically map memory in remote.c Pass the original memory type from server to client. Handle DmaBuf mem in video-play now that the server passed it on. |
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