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Currently only a single stream is used. This makes it easy to associate
each request with the appropriate frame buffer when it is created. In
turn, this makes reusing requests a bit simpler and a bit more efficient.
So do that: add buffers to requests when they are allocated in `allocBuffers()`.
(cherry picked from commit
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| .. | ||
| libcamera-device.cpp | ||
| libcamera-manager.cpp | ||
| libcamera-manager.hpp | ||
| libcamera-source.cpp | ||
| libcamera.c | ||
| libcamera.h | ||
| meson.build | ||