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Multimedia processing graphs
Add signal handlers for daemon to shut down Add destroy listeners for modules and do cleanup Fix some leaks Simplify port registration in new nodes Hide some more data structures Let the node implementation take care of the reuse_buffer signal because then we can get to the graph nodes to find the destination port. Destroy modules in core cleanup. Modules should undo everything they have done. Activate the link after we negotiated format and buffers. |
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| autogen.sh | ||
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| GPL | ||
| LGPL | ||
| LICENSE | ||
| Makefile.in | ||
| meson.build | ||
| NEWS | ||
| pipewire.spec | ||
| PROTOCOL | ||
| README | ||
PipeWire
--------
PipeWire is a server and user space API to deal with multimedia
pipelines. This includes:
- Making available sources of video (such as from a capture devices or
application provided streams) and multiplexing this with
clients.
- Accessing sources of video for consumption.
- Generating graphs for audio and video processing.
Nodes in the graph can be implemented as separate processes,
communicating with sockets and exchanging multimedia content using fd
passing.