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Multimedia processing graphs
Don't use the graph scheduler anymore, instead use a more simple method using the nodes directly. The idea is that when a node pulls, we walk the graph backwards and collect nodes to process. Searching stops on a node with output. Then we process the nodes, each one in turn calling process on the next one when all dependend nodes are processed. This is quite similar to jack2 and with some modifications seems to work well for more complicated input/output patterns. Set per mix input/output buffers. Implement mixing in the audio-dsp node. remote: handle mix ports a little better |
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| _config.yml | ||
| autogen.sh | ||
| config.h.meson | ||
| git-version-gen | ||
| GPL | ||
| LGPL | ||
| LICENSE | ||
| Makefile.in | ||
| meson.build | ||
| meson_options.txt | ||
| NEWS | ||
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| README | ||
PipeWire
--------
PipeWire is a server and user space API to deal with multimedia
pipelines. This includes:
- Making available sources of video (such as from a capture devices or
application provided streams) and multiplexing this with
clients.
- Accessing sources of video for consumption.
- Generating graphs for audio and video processing.
Nodes in the graph can be implemented as separate processes,
communicating with sockets and exchanging multimedia content using fd
passing.
Building
--------
Pipewire uses the Meson and Ninja build system to compile. If you're not
familiar with these tools, the included "autogen.sh" script will
automatically run the correct meson/ninja commands, and output a Makefile.
It follows that there are two methods to build Pipewire, however both rely
on Meson and Ninja to actually perform the compilation:
$ ./autogen.sh
$ make
or the Meson/Ninja native method:
$ meson build
$ cd build
$ ninja