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When we add a new listener to an object, it will emit the full state of the object. For this it temporarily sets the change_mask to all changes. Restore the previous state after this or else we might not emit the right change_mask for the next listener. Consider the case where one there are two listeners on an object. The object emits a change and the first listener wants to enumerate the changed params. For this is adds a new listener and then triggers the enumeration. If we set the change_mask to 0 after adding the listener, the second listener would get a 0 change_mask and fail to update its state. |
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| cpu-arm.c | ||
| cpu-x86.c | ||
| cpu.c | ||
| dbus.c | ||
| evl-plugin.c | ||
| evl-system.c | ||
| journal.c | ||
| logger.c | ||
| loop.c | ||
| meson.build | ||
| node-driver.c | ||
| null-audio-sink.c | ||
| plugin.c | ||
| system.c | ||