mirror of
https://gitlab.freedesktop.org/pipewire/pipewire.git
synced 2025-11-04 13:30:12 -05:00
SPA_ID_* -> SPA_TYPE_*. We use 'type' for all registered types. ID refers to either a registered type or an enum. Improve introspection of object ids. Make 0 an invalid enum and use it to look up the object id type. Move some type-info files together. Swap type and id of the object, we first specify the type and then the id because the meaning of the id depends on the object type.
575 lines
14 KiB
C
575 lines
14 KiB
C
/* Spa
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* Copyright (C) 2016 Wim Taymans <wim.taymans@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <dlfcn.h>
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#include <poll.h>
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#include <pthread.h>
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#include <errno.h>
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#include <sys/mman.h>
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#include <SDL2/SDL.h>
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#include <spa/support/log-impl.h>
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#include <spa/support/loop.h>
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#include <spa/node/node.h>
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#include <spa/node/io.h>
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#include <spa/param/param.h>
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#include <spa/param/props.h>
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#include <spa/param/video/format-utils.h>
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static SPA_LOG_IMPL(default_log);
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#define MAX_BUFFERS 8
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struct buffer {
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struct spa_buffer buffer;
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struct spa_meta metas[1];
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struct spa_meta_header header;
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struct spa_data datas[1];
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struct spa_chunk chunks[1];
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SDL_Texture *texture;
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};
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struct data {
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struct spa_log *log;
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struct spa_loop data_loop;
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struct spa_support support[4];
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uint32_t n_support;
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struct spa_node *source;
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struct spa_io_buffers source_output[1];
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SDL_Renderer *renderer;
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SDL_Window *window;
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SDL_Texture *texture;
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bool use_buffer;
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bool running;
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pthread_t thread;
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struct spa_source sources[16];
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unsigned int n_sources;
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bool rebuild_fds;
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struct pollfd fds[16];
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unsigned int n_fds;
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struct spa_buffer *bp[MAX_BUFFERS];
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struct buffer buffers[MAX_BUFFERS];
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unsigned int n_buffers;
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};
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static int make_node(struct data *data, struct spa_node **node, const char *lib, const char *name)
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{
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struct spa_handle *handle;
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int res;
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void *hnd;
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spa_handle_factory_enum_func_t enum_func;
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uint32_t i;
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if ((hnd = dlopen(lib, RTLD_NOW)) == NULL) {
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printf("can't load %s: %s\n", lib, dlerror());
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return -errno;
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}
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if ((enum_func = dlsym(hnd, SPA_HANDLE_FACTORY_ENUM_FUNC_NAME)) == NULL) {
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printf("can't find enum function\n");
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return -errno;
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}
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for (i = 0;;) {
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const struct spa_handle_factory *factory;
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void *iface;
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if ((res = enum_func(&factory, &i)) <= 0) {
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if (res != 0)
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printf("can't enumerate factories: %s\n", spa_strerror(res));
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break;
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}
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if (strcmp(factory->name, name))
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continue;
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handle = calloc(1, spa_handle_factory_get_size(factory, NULL));
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if ((res =
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spa_handle_factory_init(factory, handle, NULL, data->support,
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data->n_support)) < 0) {
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printf("can't make factory instance: %d\n", res);
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return res;
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}
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if ((res = spa_handle_get_interface(handle, SPA_TYPE_INTERFACE_Node, &iface)) < 0) {
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printf("can't get interface %d\n", res);
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return res;
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}
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*node = iface;
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return 0;
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}
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return -EBADF;
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}
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static void handle_events(struct data *data)
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{
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SDL_Event event;
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while (SDL_PollEvent(&event)) {
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switch (event.type) {
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case SDL_QUIT:
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exit(0);
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break;
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}
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}
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}
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static void on_source_done(void *data, int seq, int res)
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{
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printf("got done %d %d\n", seq, res);
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}
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static void on_source_event(void *_data, struct spa_event *event)
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{
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struct data *data = _data;
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handle_events(data);
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printf("got event %d\n", SPA_EVENT_TYPE(event));
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}
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static void on_source_process(void *_data, int status)
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{
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struct data *data = _data;
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int res;
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struct buffer *b;
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void *sdata, *ddata;
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int sstride, dstride;
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int i;
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uint8_t *src, *dst;
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struct spa_data *datas;
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struct spa_io_buffers *io = &data->source_output[0];
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handle_events(data);
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b = &data->buffers[io->buffer_id];
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datas = b->buffer.datas;
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if (b->texture) {
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SDL_Texture *texture = b->texture;
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SDL_UnlockTexture(texture);
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SDL_RenderClear(data->renderer);
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SDL_RenderCopy(data->renderer, texture, NULL, NULL);
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SDL_RenderPresent(data->renderer);
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if (SDL_LockTexture(texture, NULL, &sdata, &sstride) < 0) {
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fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError());
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return;
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}
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datas[0].type = SPA_DATA_MemPtr;
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datas[0].flags = 0;
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datas[0].fd = -1;
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datas[0].mapoffset = 0;
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datas[0].maxsize = sstride * 240;
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datas[0].data = sdata;
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datas[0].chunk->offset = 0;
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datas[0].chunk->size = sstride * 240;
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datas[0].chunk->stride = sstride;
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} else {
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uint8_t *map;
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if (SDL_LockTexture(data->texture, NULL, &ddata, &dstride) < 0) {
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fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError());
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return;
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}
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sdata = datas[0].data;
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if (datas[0].type == SPA_DATA_MemFd ||
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datas[0].type == SPA_DATA_DmaBuf) {
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map = mmap(NULL, datas[0].maxsize + datas[0].mapoffset, PROT_READ,
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MAP_PRIVATE, datas[0].fd, 0);
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sdata = SPA_MEMBER(map, datas[0].mapoffset, uint8_t);
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} else if (datas[0].type == SPA_DATA_MemPtr) {
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map = NULL;
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sdata = datas[0].data;
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} else
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return;
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sstride = datas[0].chunk->stride;
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for (i = 0; i < 240; i++) {
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src = ((uint8_t *) sdata + i * sstride);
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dst = ((uint8_t *) ddata + i * dstride);
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memcpy(dst, src, SPA_MIN(sstride, dstride));
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}
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SDL_UnlockTexture(data->texture);
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SDL_RenderClear(data->renderer);
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SDL_RenderCopy(data->renderer, data->texture, NULL, NULL);
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SDL_RenderPresent(data->renderer);
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if (map)
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munmap(map, datas[0].maxsize + datas[0].mapoffset);
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}
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io->status = SPA_STATUS_NEED_BUFFER;
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if ((res = spa_node_process(data->source)) < 0)
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printf("got pull error %d\n", res);
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}
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static const struct spa_node_callbacks source_callbacks = {
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SPA_VERSION_NODE_CALLBACKS,
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.done = on_source_done,
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.event = on_source_event,
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.process = on_source_process
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};
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static int do_add_source(struct spa_loop *loop, struct spa_source *source)
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{
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struct data *data = SPA_CONTAINER_OF(loop, struct data, data_loop);
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data->sources[data->n_sources] = *source;
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data->n_sources++;
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data->rebuild_fds = true;
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return 0;
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}
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static int do_update_source(struct spa_source *source)
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{
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return 0;
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}
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static void do_remove_source(struct spa_source *source)
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{
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}
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static int
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do_invoke(struct spa_loop *loop,
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spa_invoke_func_t func, uint32_t seq, const void *data, size_t size, bool block, void *user_data)
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{
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return func(loop, false, seq, data, size, user_data);
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}
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static int make_nodes(struct data *data, const char *device)
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{
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int res;
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struct spa_pod *props;
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struct spa_pod_builder b = { 0 };
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uint8_t buffer[256];
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if ((res =
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make_node(data, &data->source, "build/spa/plugins/v4l2/libspa-v4l2.so",
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"v4l2-source")) < 0) {
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printf("can't create v4l2-source: %d\n", res);
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return res;
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}
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spa_node_set_callbacks(data->source, &source_callbacks, data);
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spa_pod_builder_init(&b, buffer, sizeof(buffer));
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props = spa_pod_builder_object(&b,
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SPA_TYPE_OBJECT_Props, 0,
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":", SPA_PROP_device, "s", device ? device : "/dev/video0");
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if ((res = spa_node_set_param(data->source, SPA_PARAM_Props, 0, props)) < 0)
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printf("got set_props error %d\n", res);
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return res;
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}
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static int setup_buffers(struct data *data)
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{
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int i;
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for (i = 0; i < MAX_BUFFERS; i++) {
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struct buffer *b = &data->buffers[i];
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data->bp[i] = &b->buffer;
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b->texture = NULL;
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b->buffer.id = i;
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b->buffer.metas = b->metas;
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b->buffer.n_metas = 1;
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b->buffer.datas = b->datas;
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b->buffer.n_datas = 1;
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b->header.flags = 0;
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b->header.seq = 0;
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b->header.pts = 0;
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b->header.dts_offset = 0;
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b->metas[0].type = SPA_META_Header;
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b->metas[0].data = &b->header;
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b->metas[0].size = sizeof(b->header);
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b->datas[0].type = 0;
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b->datas[0].flags = 0;
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b->datas[0].fd = -1;
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b->datas[0].mapoffset = 0;
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b->datas[0].maxsize = 0;
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b->datas[0].data = NULL;
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b->datas[0].chunk = &b->chunks[0];
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b->datas[0].chunk->offset = 0;
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b->datas[0].chunk->size = 0;
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b->datas[0].chunk->stride = 0;
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}
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data->n_buffers = MAX_BUFFERS;
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return 0;
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}
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static int sdl_alloc_buffers(struct data *data)
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{
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int i;
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for (i = 0; i < MAX_BUFFERS; i++) {
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struct buffer *b = &data->buffers[i];
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SDL_Texture *texture;
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void *ptr;
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int stride;
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texture = SDL_CreateTexture(data->renderer,
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SDL_PIXELFORMAT_YUY2,
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SDL_TEXTUREACCESS_STREAMING, 320, 240);
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if (!texture) {
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printf("can't create texture: %s\n", SDL_GetError());
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return -ENOMEM;
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}
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if (SDL_LockTexture(texture, NULL, &ptr, &stride) < 0) {
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fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError());
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return -EIO;
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}
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b->texture = texture;
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b->datas[0].type = SPA_DATA_MemPtr;
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b->datas[0].maxsize = stride * 240;
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b->datas[0].data = ptr;
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b->datas[0].chunk->offset = 0;
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b->datas[0].chunk->size = stride * 240;
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b->datas[0].chunk->stride = stride;
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}
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return 0;
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}
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static int negotiate_formats(struct data *data)
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{
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int res;
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const struct spa_port_info *info;
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struct spa_pod *format;
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uint8_t buffer[256];
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struct spa_pod_builder b = SPA_POD_BUILDER_INIT(buffer, sizeof(buffer));
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data->source_output[0] = SPA_IO_BUFFERS_INIT;
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if ((res =
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spa_node_port_set_io(data->source,
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SPA_DIRECTION_OUTPUT, 0,
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SPA_IO_Buffers,
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&data->source_output[0], sizeof(data->source_output[0]))) < 0)
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return res;
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format = spa_pod_builder_object(&b,
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SPA_TYPE_OBJECT_Format, 0,
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"I", SPA_MEDIA_TYPE_video,
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"I", SPA_MEDIA_SUBTYPE_raw,
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":", SPA_FORMAT_VIDEO_format, "I", SPA_VIDEO_FORMAT_YUY2,
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":", SPA_FORMAT_VIDEO_size, "R", &SPA_RECTANGLE(320, 240),
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":", SPA_FORMAT_VIDEO_framerate, "F", &SPA_FRACTION(25,1));
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if ((res = spa_node_port_set_param(data->source,
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SPA_DIRECTION_OUTPUT, 0,
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SPA_PARAM_Format, 0,
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format)) < 0)
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return res;
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if ((res = spa_node_port_get_info(data->source, SPA_DIRECTION_OUTPUT, 0, &info)) < 0)
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return res;
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setup_buffers(data);
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if (data->use_buffer) {
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if ((res = sdl_alloc_buffers(data)) < 0)
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return res;
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if ((res = spa_node_port_use_buffers(data->source, SPA_DIRECTION_OUTPUT, 0, data->bp,
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data->n_buffers)) < 0) {
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printf("can't allocate buffers: %s\n", spa_strerror(res));
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return -1;
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}
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} else {
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unsigned int n_buffers;
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data->texture = SDL_CreateTexture(data->renderer,
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SDL_PIXELFORMAT_YUY2,
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SDL_TEXTUREACCESS_STREAMING, 320, 240);
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if (!data->texture) {
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printf("can't create texture: %s\n", SDL_GetError());
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return -1;
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}
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n_buffers = MAX_BUFFERS;
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if ((res =
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spa_node_port_alloc_buffers(data->source, SPA_DIRECTION_OUTPUT, 0, NULL, 0,
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data->bp, &n_buffers)) < 0) {
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printf("can't allocate buffers: %s\n", spa_strerror(res));
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return -1;
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}
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data->n_buffers = n_buffers;
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}
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return 0;
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}
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static void *loop(void *user_data)
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{
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struct data *data = user_data;
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printf("enter thread\n");
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while (data->running) {
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int i, r;
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/* rebuild */
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if (data->rebuild_fds) {
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for (i = 0; i < data->n_sources; i++) {
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struct spa_source *p = &data->sources[i];
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data->fds[i].fd = p->fd;
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data->fds[i].events = p->mask;
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}
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data->n_fds = data->n_sources;
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data->rebuild_fds = false;
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}
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r = poll((struct pollfd *) data->fds, data->n_fds, -1);
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if (r < 0) {
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if (errno == EINTR)
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continue;
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break;
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}
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if (r == 0) {
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fprintf(stderr, "select timeout");
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break;
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}
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/* after */
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for (i = 0; i < data->n_sources; i++) {
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struct spa_source *p = &data->sources[i];
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p->rmask = 0;
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if (data->fds[i].revents & POLLIN)
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p->rmask |= SPA_IO_IN;
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if (data->fds[i].revents & POLLOUT)
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p->rmask |= SPA_IO_OUT;
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if (data->fds[i].revents & POLLHUP)
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p->rmask |= SPA_IO_HUP;
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if (data->fds[i].revents & POLLERR)
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p->rmask |= SPA_IO_ERR;
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}
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for (i = 0; i < data->n_sources; i++) {
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struct spa_source *p = &data->sources[i];
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if (p->rmask)
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p->func(p);
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}
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}
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printf("leave thread\n");
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return NULL;
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}
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static void run_async_source(struct data *data)
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{
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int res;
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int err;
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{
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struct spa_command cmd = SPA_NODE_COMMAND_INIT(SPA_NODE_COMMAND_Start);
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if ((res = spa_node_send_command(data->source, &cmd)) < 0)
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printf("got error %d\n", res);
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}
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data->running = true;
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if ((err = pthread_create(&data->thread, NULL, loop, data)) != 0) {
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printf("can't create thread: %d %s", err, strerror(err));
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data->running = false;
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}
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sleep(10000);
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if (data->running) {
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data->running = false;
|
|
pthread_join(data->thread, NULL);
|
|
}
|
|
|
|
{
|
|
struct spa_command cmd = SPA_NODE_COMMAND_INIT(SPA_NODE_COMMAND_Pause);
|
|
if ((res = spa_node_send_command(data->source, &cmd)) < 0)
|
|
printf("got error %d\n", res);
|
|
}
|
|
}
|
|
|
|
int main(int argc, char *argv[])
|
|
{
|
|
struct data data = { 0 };
|
|
int res;
|
|
const char *str;
|
|
|
|
data.use_buffer = true;
|
|
|
|
data.log = &default_log.log;
|
|
|
|
if ((str = getenv("SPA_DEBUG")))
|
|
data.log->level = atoi(str);
|
|
|
|
data.data_loop.version = SPA_VERSION_LOOP;
|
|
data.data_loop.add_source = do_add_source;
|
|
data.data_loop.update_source = do_update_source;
|
|
data.data_loop.remove_source = do_remove_source;
|
|
data.data_loop.invoke = do_invoke;
|
|
|
|
data.support[0] = SPA_SUPPORT_INIT(SPA_TYPE_INTERFACE_Log, data.log);
|
|
data.support[1] = SPA_SUPPORT_INIT(SPA_TYPE_INTERFACE_MainLoop, &data.data_loop);
|
|
data.support[2] = SPA_SUPPORT_INIT(SPA_TYPE_INTERFACE_DataLoop, &data.data_loop);
|
|
data.n_support = 3;
|
|
|
|
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
|
|
printf("can't initialize SDL: %s\n", SDL_GetError());
|
|
return -1;
|
|
}
|
|
|
|
if (SDL_CreateWindowAndRenderer
|
|
(320, 240, SDL_WINDOW_RESIZABLE, &data.window, &data.renderer)) {
|
|
printf("can't create window: %s\n", SDL_GetError());
|
|
return -1;
|
|
}
|
|
|
|
|
|
if ((res = make_nodes(&data, argv[1])) < 0) {
|
|
printf("can't make nodes: %d\n", res);
|
|
return -1;
|
|
}
|
|
if ((res = negotiate_formats(&data)) < 0) {
|
|
printf("can't negotiate nodes: %d\n", res);
|
|
return -1;
|
|
}
|
|
|
|
run_async_source(&data);
|
|
|
|
SDL_DestroyRenderer(data.renderer);
|
|
|
|
return 0;
|
|
}
|