pipewire/spa/tests/test-v4l2.c
Wim Taymans 4cb90f3b86 Rework transport protocol
Remove the old PinosBuffer object and replace it with SpaControl, this
communication protocol is designed to make it possible to implement
remote nodes and so it is moved to Spa.
Move SpaBuffer into to API
Work on easier API to make formats, implement enumeration and support
for all formats in v4l2.
Improve format output in -inspect
2016-07-28 21:19:20 +02:00

450 lines
12 KiB
C

/* Spa
* Copyright (C) 2016 Wim Taymans <wim.taymans@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <dlfcn.h>
#include <poll.h>
#include <pthread.h>
#include <errno.h>
#include <SDL2/SDL.h>
#include <spa/node.h>
#include <spa/debug.h>
#include <spa/video/format.h>
#define USE_BUFFER
#define MAX_BUFFERS 8
typedef struct {
SpaBuffer buffer;
SpaMeta metas[2];
SpaMetaHeader header;
SpaMetaPointer ptr;
SpaData datas[1];
} SDLBuffer;
typedef struct {
SpaHandle *source;
const SpaNode *source_node;
SDL_Renderer *renderer;
SDL_Window *window;
SDL_Texture *texture;
bool running;
pthread_t thread;
SpaPollFd fds[16];
unsigned int n_fds;
SpaPollItem poll;
SpaBuffer *bp[MAX_BUFFERS];
SDLBuffer buffers[MAX_BUFFERS];
} AppData;
static SpaResult
make_node (SpaHandle **handle, const SpaNode **node, const char *lib, const char *name)
{
SpaResult res;
void *hnd;
SpaEnumHandleFactoryFunc enum_func;
unsigned int i;
void *state = NULL;
if ((hnd = dlopen (lib, RTLD_NOW)) == NULL) {
printf ("can't load %s: %s\n", lib, dlerror());
return SPA_RESULT_ERROR;
}
if ((enum_func = dlsym (hnd, "spa_enum_handle_factory")) == NULL) {
printf ("can't find enum function\n");
return SPA_RESULT_ERROR;
}
for (i = 0; ;i++) {
const SpaHandleFactory *factory;
const void *iface;
if ((res = enum_func (&factory, &state)) < 0) {
if (res != SPA_RESULT_ENUM_END)
printf ("can't enumerate factories: %d\n", res);
break;
}
if (strcmp (factory->name, name))
continue;
*handle = calloc (1, factory->size);
if ((res = factory->init (factory, *handle)) < 0) {
printf ("can't make factory instance: %d\n", res);
return res;
}
if ((res = (*handle)->get_interface (*handle, SPA_INTERFACE_ID_NODE, &iface)) < 0) {
printf ("can't get interface %d\n", res);
return res;
}
*node = iface;
return SPA_RESULT_OK;
}
return SPA_RESULT_ERROR;
}
#define MIN(a,b) (a < b ? a : b)
static void
on_source_event (SpaHandle *handle, SpaEvent *event, void *user_data)
{
AppData *data = user_data;
switch (event->type) {
case SPA_EVENT_TYPE_CAN_PULL_OUTPUT:
{
SpaOutputInfo info[1] = { 0, };
SpaResult res;
SpaBuffer *b;
void *sdata, *ddata;
int sstride, dstride;
int i;
uint8_t *src, *dst;
if ((res = data->source_node->port_pull_output (data->source, 1, info)) < 0)
printf ("got pull error %d\n", res);
b = info[0].buffer;
if (b->metas[1].type == SPA_META_TYPE_POINTER &&
strcmp (((SpaMetaPointer*)b->metas[1].data)->ptr_type, "SDL_Texture") == 0) {
SDL_Texture *texture;
texture = ((SpaMetaPointer*)b->metas[1].data)->ptr;
SDL_UnlockTexture(texture);
SDL_RenderClear (data->renderer);
SDL_RenderCopy (data->renderer, texture, NULL, NULL);
SDL_RenderPresent (data->renderer);
if (SDL_LockTexture (texture, NULL, &sdata, &sstride) < 0) {
fprintf (stderr, "Couldn't lock texture: %s\n", SDL_GetError());
return;
}
b->datas[0].ptr = sdata;
b->datas[0].ptr_type = "sysmem";
b->datas[0].size = sstride * 240;
b->datas[0].stride = sstride;
} else {
if (SDL_LockTexture (data->texture, NULL, &ddata, &dstride) < 0) {
fprintf (stderr, "Couldn't lock texture: %s\n", SDL_GetError());
return;
}
sdata = b->datas[0].ptr;
sstride = b->datas[0].stride;
for (i = 0; i < 240; i++) {
src = ((uint8_t*)sdata + i * sstride);
dst = ((uint8_t*)ddata + i * dstride);
memcpy (dst, src, MIN (sstride, dstride));
}
SDL_UnlockTexture(data->texture);
SDL_RenderClear (data->renderer);
SDL_RenderCopy (data->renderer, data->texture, NULL, NULL);
SDL_RenderPresent (data->renderer);
}
spa_buffer_unref (b);
break;
}
case SPA_EVENT_TYPE_ADD_POLL:
{
SpaPollItem *poll = event->data;
data->poll = *poll;
data->fds[0] = poll->fds[0];
data->n_fds = 1;
data->poll.fds = data->fds;
break;
}
default:
printf ("got event %d\n", event->type);
break;
}
}
static SpaResult
make_nodes (AppData *data, const char *device)
{
SpaResult res;
SpaProps *props;
SpaPropValue value;
if ((res = make_node (&data->source, &data->source_node, "plugins/v4l2/libspa-v4l2.so", "v4l2-source")) < 0) {
printf ("can't create v4l2-source: %d\n", res);
return res;
}
data->source_node->set_event_callback (data->source, on_source_event, data);
if ((res = data->source_node->get_props (data->source, &props)) < 0)
printf ("got get_props error %d\n", res);
value.type = SPA_PROP_TYPE_STRING;
value.value = device ? device : "/dev/video0";
value.size = strlen (value.value)+1;
props->set_prop (props, spa_props_index_for_name (props, "device"), &value);
if ((res = data->source_node->set_props (data->source, props)) < 0)
printf ("got set_props error %d\n", res);
return res;
}
#ifdef USE_BUFFER
static void
alloc_buffers (AppData *data)
{
int i;
for (i = 0; i < MAX_BUFFERS; i++) {
SDLBuffer *b = &data->buffers[i];
SDL_Texture *texture;
void *mem;
int stride;
data->bp[i] = &b->buffer;
texture = SDL_CreateTexture (data->renderer,
SDL_PIXELFORMAT_YUY2,
SDL_TEXTUREACCESS_STREAMING,
320, 240);
if (!texture) {
printf ("can't create texture: %s\n", SDL_GetError ());
return;
}
if (SDL_LockTexture (texture, NULL, &mem, &stride) < 0) {
fprintf (stderr, "Couldn't lock texture: %s\n", SDL_GetError());
return;
}
b->buffer.refcount = 1;
b->buffer.notify = NULL;
b->buffer.size = stride * 240;
b->buffer.n_metas = 2;
b->buffer.metas = b->metas;
b->buffer.n_datas = 1;
b->buffer.datas = b->datas;
b->header.flags = 0;
b->header.seq = 0;
b->header.pts = 0;
b->header.dts_offset = 0;
b->metas[0].type = SPA_META_TYPE_HEADER;
b->metas[0].data = &b->header;
b->metas[0].size = sizeof (b->header);
b->ptr.ptr_type = "SDL_Texture";
b->ptr.ptr = texture;
b->metas[1].type = SPA_META_TYPE_POINTER;
b->metas[1].data = &b->ptr;
b->metas[1].size = sizeof (b->ptr);
b->datas[0].type = SPA_DATA_TYPE_MEMPTR;
b->datas[0].ptr = mem;
b->datas[0].ptr_type = "sysmem";
b->datas[0].offset = 0;
b->datas[0].size = stride * 240;
b->datas[0].stride = stride;
}
data->source_node->port_use_buffers (data->source, 0, data->bp, MAX_BUFFERS);
}
#endif
typedef struct {
SpaFormat fmt;
SpaPropInfo infos[3];
SpaVideoFormat format;
SpaRectangle size;
SpaFraction framerate;
} VideoFormat;
static SpaResult
negotiate_formats (AppData *data)
{
SpaResult res;
const SpaPortInfo *info;
VideoFormat f;
#if 0
void *state = NULL;
if ((res = data->source_node->port_enum_formats (data->source, 0, &format, NULL, &state)) < 0)
return res;
#else
f.fmt.media_type = SPA_MEDIA_TYPE_VIDEO;
f.fmt.media_subtype = SPA_MEDIA_SUBTYPE_RAW;
f.fmt.props.n_prop_info = 3;
f.fmt.props.prop_info = f.infos;
f.fmt.props.set_prop = spa_props_generic_set_prop;
f.fmt.props.get_prop = spa_props_generic_get_prop;
spa_video_raw_fill_prop_info (&f.infos[0],
SPA_PROP_ID_VIDEO_FORMAT,
offsetof (VideoFormat, format));
f.format = SPA_VIDEO_FORMAT_YUY2;
spa_video_raw_fill_prop_info (&f.infos[1],
SPA_PROP_ID_VIDEO_SIZE,
offsetof (VideoFormat, size));
f.size.width = 320;
f.size.height = 240;
spa_video_raw_fill_prop_info (&f.infos[2],
SPA_PROP_ID_VIDEO_FRAMERATE,
offsetof (VideoFormat, framerate));
f.framerate.num = 25;
f.framerate.denom = 1;
#endif
if ((res = data->source_node->port_set_format (data->source, 0, false, &f.fmt)) < 0)
return res;
if ((res = data->source_node->port_get_info (data->source, 0, &info)) < 0)
return res;
spa_debug_port_info (info);
#ifdef USE_BUFFER
alloc_buffers (data);
#else
data->texture = SDL_CreateTexture (data->renderer,
SDL_PIXELFORMAT_YUY2,
SDL_TEXTUREACCESS_STREAMING,
320, 240);
if (!data->texture) {
printf ("can't create texture: %s\n", SDL_GetError ());
return -1;
}
#endif
return SPA_RESULT_OK;
}
static void *
loop (void *user_data)
{
AppData *data = user_data;
int r;
printf ("enter thread\n");
while (data->running) {
SpaPollNotifyData ndata;
r = poll ((struct pollfd *) data->fds, data->n_fds, -1);
if (r < 0) {
if (errno == EINTR)
continue;
break;
}
if (r == 0) {
fprintf (stderr, "select timeout\n");
break;
}
if (data->poll.after_cb) {
ndata.fds = data->poll.fds;
ndata.n_fds = data->poll.n_fds;
ndata.user_data = data->poll.user_data;
data->poll.after_cb (&ndata);
}
}
printf ("leave thread\n");
return NULL;
}
static void
run_async_source (AppData *data)
{
SpaResult res;
SpaCommand cmd;
bool done = false;
int err;
cmd.type = SPA_COMMAND_START;
if ((res = data->source_node->send_command (data->source, &cmd)) < 0)
printf ("got error %d\n", res);
data->running = true;
if ((err = pthread_create (&data->thread, NULL, loop, data)) != 0) {
printf ("can't create thread: %d %s", err, strerror (err));
data->running = false;
}
while (!done) {
SDL_Event event;
while (SDL_PollEvent (&event)) {
switch (event.type) {
case SDL_KEYDOWN:
if (event.key.keysym.sym == SDLK_ESCAPE) {
done = SDL_TRUE;
}
break;
case SDL_QUIT:
done = SDL_TRUE;
break;
}
sleep (1);
}
}
if (data->running) {
data->running = false;
pthread_join (data->thread, NULL);
}
cmd.type = SPA_COMMAND_STOP;
if ((res = data->source_node->send_command (data->source, &cmd)) < 0)
printf ("got error %d\n", res);
}
int
main (int argc, char *argv[])
{
AppData data;
SpaResult res;
if (SDL_Init (SDL_INIT_VIDEO) < 0) {
printf ("can't initialize SDL: %s\n", SDL_GetError ());
return -1;
}
if (SDL_CreateWindowAndRenderer (320, 240, SDL_WINDOW_RESIZABLE, &data.window, &data.renderer)) {
printf ("can't create window: %s\n", SDL_GetError ());
return -1;
}
if ((res = make_nodes (&data, argv[1])) < 0) {
printf ("can't make nodes: %d\n", res);
return -1;
}
if ((res = negotiate_formats (&data)) < 0) {
printf ("can't negotiate nodes: %d\n", res);
return -1;
}
run_async_source (&data);
SDL_DestroyRenderer (data.renderer);
return 0;
}