pipewire/src/examples/video-play.c
Wim Taymans 738603fd04 stream: Align with pw_filter
Remove some of the unused states in pw_stream. The app can know the
state by following the format and buffer events.

Make it possible to be notified of io are updates. This should make it
possible to follow the transport etc.

Make it possible to be notified of any param changes.

Rename finish_format to update_params because that is what it does.
Make this work in the same was as the filter: updating the params
removes all old params of the types and installs the new ones.

Don't get the Props and PropInfo from the node proxy, instead get them
directly from the adapter that we have locally. Update the controls
directly on the adapter instead of going to the server first.
2019-11-21 16:14:50 +01:00

420 lines
12 KiB
C

/* PipeWire
*
* Copyright © 2018 Wim Taymans
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <stdio.h>
#include <unistd.h>
#include <sys/mman.h>
#include <spa/param/video/format-utils.h>
#include <spa/param/props.h>
#include <spa/debug/format.h>
#include <pipewire/pipewire.h>
#define WIDTH 640
#define HEIGHT 480
#define BPP 3
#define MAX_BUFFERS 64
#include "sdl.h"
struct pixel {
float r, g, b, a;
};
struct data {
const char *path;
SDL_Renderer *renderer;
SDL_Window *window;
SDL_Texture *texture;
SDL_Texture *cursor;
struct pw_main_loop *loop;
struct pw_stream *stream;
struct spa_hook stream_listener;
struct spa_video_info_raw format;
int32_t stride;
int counter;
SDL_Rect rect;
SDL_Rect cursor_rect;
};
static void handle_events(struct data *data)
{
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
pw_main_loop_quit(data->loop);
break;
}
}
}
/* our data processing function is in general:
*
* struct pw_buffer *b;
* b = pw_stream_dequeue_buffer(stream);
*
* .. do stuff with buffer ...
*
* pw_stream_queue_buffer(stream, b);
*/
static void
on_process(void *_data)
{
struct data *data = _data;
struct pw_stream *stream = data->stream;
struct pw_buffer *b;
struct spa_buffer *buf;
void *sdata, *ddata;
int sstride, dstride, ostride;
struct spa_meta_region *mc;
struct spa_meta_cursor *mcs;
uint32_t i, j;
uint8_t *src, *dst;
bool render_cursor = false;
b = pw_stream_dequeue_buffer(stream);
if (b == NULL)
return;
buf = b->buffer;
pw_log_trace("new buffer %p", buf);
handle_events(data);
if ((sdata = buf->datas[0].data) == NULL)
goto done;
if (SDL_LockTexture(data->texture, NULL, &ddata, &dstride) < 0) {
fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError());
goto done;
}
/* get the videocrop metadata if any */
if ((mc = spa_buffer_find_meta_data(buf, SPA_META_VideoCrop, sizeof(*mc))) &&
spa_meta_region_is_valid(mc)) {
data->rect.x = mc->region.position.x;
data->rect.y = mc->region.position.y;
data->rect.w = mc->region.size.width;
data->rect.h = mc->region.size.height;
}
/* get cursor metadata */
if ((mcs = spa_buffer_find_meta_data(buf, SPA_META_Cursor, sizeof(*mcs))) &&
spa_meta_cursor_is_valid(mcs)) {
struct spa_meta_bitmap *mb;
void *cdata;
int cstride;
data->cursor_rect.x = mcs->position.x;
data->cursor_rect.y = mcs->position.y;
mb = SPA_MEMBER(mcs, mcs->bitmap_offset, struct spa_meta_bitmap);
data->cursor_rect.w = mb->size.width;
data->cursor_rect.h = mb->size.height;
if (data->cursor == NULL) {
data->cursor = SDL_CreateTexture(data->renderer,
id_to_sdl_format(mb->format),
SDL_TEXTUREACCESS_STREAMING,
mb->size.width, mb->size.height);
SDL_SetTextureBlendMode(data->cursor, SDL_BLENDMODE_BLEND);
}
if (SDL_LockTexture(data->cursor, NULL, &cdata, &cstride) < 0) {
fprintf(stderr, "Couldn't lock cursor texture: %s\n", SDL_GetError());
goto done;
}
/* copy the cursor bitmap into the texture */
src = SPA_MEMBER(mb, mb->offset, uint8_t);
dst = cdata;
ostride = SPA_MIN(cstride, mb->stride);
for (i = 0; i < mb->size.height; i++) {
memcpy(dst, src, ostride);
dst += cstride;
src += mb->stride;
}
SDL_UnlockTexture(data->cursor);
render_cursor = true;
}
/* copy video image in texture */
sstride = buf->datas[0].chunk->stride;
ostride = SPA_MIN(sstride, dstride);
src = sdata;
dst = ddata;
if (data->format.format == SPA_VIDEO_FORMAT_RGBA_F32) {
for (i = 0; i < data->format.size.height; i++) {
struct pixel *p = (struct pixel *) src;
for (j = 0; j < data->format.size.width; j++) {
dst[j * 4 + 0] = SPA_CLAMP(lrintf(p[j].r * 255.0f), 0, 255);
dst[j * 4 + 1] = SPA_CLAMP(lrintf(p[j].g * 255.0f), 0, 255);
dst[j * 4 + 2] = SPA_CLAMP(lrintf(p[j].b * 255.0f), 0, 255);
dst[j * 4 + 3] = SPA_CLAMP(lrintf(p[j].a * 255.0f), 0, 255);
}
src += sstride;
dst += dstride;
}
}
else {
for (i = 0; i < data->format.size.height; i++) {
memcpy(dst, src, ostride);
src += sstride;
dst += dstride;
}
}
SDL_UnlockTexture(data->texture);
SDL_RenderClear(data->renderer);
/* now render the video and then the cursor if any */
SDL_RenderCopy(data->renderer, data->texture, &data->rect, NULL);
if (render_cursor) {
SDL_RenderCopy(data->renderer, data->cursor, NULL, &data->cursor_rect);
}
SDL_RenderPresent(data->renderer);
done:
pw_stream_queue_buffer(stream, b);
}
static void on_stream_state_changed(void *_data, enum pw_stream_state old,
enum pw_stream_state state, const char *error)
{
struct data *data = _data;
fprintf(stderr, "stream state: \"%s\"\n", pw_stream_state_as_string(state));
switch (state) {
case PW_STREAM_STATE_UNCONNECTED:
pw_main_loop_quit(data->loop);
break;
case PW_STREAM_STATE_PAUSED:
/* because we started inactive, activate ourselves now */
pw_stream_set_active(data->stream, true);
break;
default:
break;
}
}
/* Be notified when the stream param changes. We're only looking at the
* format changes.
*
* We are now supposed to call pw_stream_finish_format() with success or
* failure, depending on if we can support the format. Because we gave
* a list of supported formats, this should be ok.
*
* As part of pw_stream_finish_format() we can provide parameters that
* will control the buffer memory allocation. This includes the metadata
* that we would like on our buffer, the size, alignment, etc.
*/
static void
on_stream_param_changed(void *_data, uint32_t id, const struct spa_pod *param)
{
struct data *data = _data;
struct pw_stream *stream = data->stream;
uint8_t params_buffer[1024];
struct spa_pod_builder b = SPA_POD_BUILDER_INIT(params_buffer, sizeof(params_buffer));
const struct spa_pod *params[5];
Uint32 sdl_format;
void *d;
/* NULL means to clear the format */
if (param == NULL || id != SPA_PARAM_Format)
return;
fprintf(stderr, "got format:\n");
spa_debug_format(2, NULL, param);
/* call a helper function to parse the format for us. */
spa_format_video_raw_parse(param, &data->format);
if (data->format.format == SPA_VIDEO_FORMAT_RGBA_F32)
sdl_format = SDL_PIXELFORMAT_RGBA32;
else
sdl_format = id_to_sdl_format(data->format.format);
if (sdl_format == SDL_PIXELFORMAT_UNKNOWN) {
pw_stream_set_error(stream, -EINVAL, "unknown pixel format");
return;
}
data->texture = SDL_CreateTexture(data->renderer,
sdl_format,
SDL_TEXTUREACCESS_STREAMING,
data->format.size.width,
data->format.size.height);
SDL_LockTexture(data->texture, NULL, &d, &data->stride);
SDL_UnlockTexture(data->texture);
data->rect.x = 0;
data->rect.y = 0;
data->rect.w = data->format.size.width;
data->rect.h = data->format.size.height;
/* a SPA_TYPE_OBJECT_ParamBuffers object defines the acceptable size,
* number, stride etc of the buffers */
params[0] = spa_pod_builder_add_object(&b,
SPA_TYPE_OBJECT_ParamBuffers, SPA_PARAM_Buffers,
SPA_PARAM_BUFFERS_buffers, SPA_POD_CHOICE_RANGE_Int(8, 2, MAX_BUFFERS),
SPA_PARAM_BUFFERS_blocks, SPA_POD_Int(1),
SPA_PARAM_BUFFERS_size, SPA_POD_Int(data->stride * data->format.size.height),
SPA_PARAM_BUFFERS_stride, SPA_POD_Int(data->stride),
SPA_PARAM_BUFFERS_align, SPA_POD_Int(16));
/* a header metadata with timing information */
params[1] = spa_pod_builder_add_object(&b,
SPA_TYPE_OBJECT_ParamMeta, SPA_PARAM_Meta,
SPA_PARAM_META_type, SPA_POD_Id(SPA_META_Header),
SPA_PARAM_META_size, SPA_POD_Int(sizeof(struct spa_meta_header)));
/* video cropping information */
params[2] = spa_pod_builder_add_object(&b,
SPA_TYPE_OBJECT_ParamMeta, SPA_PARAM_Meta,
SPA_PARAM_META_type, SPA_POD_Id(SPA_META_VideoCrop),
SPA_PARAM_META_size, SPA_POD_Int(sizeof(struct spa_meta_region)));
#define CURSOR_META_SIZE(w,h) (sizeof(struct spa_meta_cursor) + \
sizeof(struct spa_meta_bitmap) + w * h * 4)
/* cursor information */
params[3] = spa_pod_builder_add_object(&b,
SPA_TYPE_OBJECT_ParamMeta, SPA_PARAM_Meta,
SPA_PARAM_META_type, SPA_POD_Id(SPA_META_Cursor),
SPA_PARAM_META_size, SPA_POD_CHOICE_RANGE_Int(
CURSOR_META_SIZE(64,64),
CURSOR_META_SIZE(1,1),
CURSOR_META_SIZE(256,256)));
/* we are done */
pw_stream_update_params(stream, params, 4);
}
/* these are the stream events we listen for */
static const struct pw_stream_events stream_events = {
PW_VERSION_STREAM_EVENTS,
.state_changed = on_stream_state_changed,
.param_changed = on_stream_param_changed,
.process = on_process,
};
static int build_format(struct data *data, struct spa_pod_builder *b, const struct spa_pod **params)
{
SDL_RendererInfo info;
SDL_GetRendererInfo(data->renderer, &info);
params[0] = sdl_build_formats(&info, b);
fprintf(stderr, "supported formats:\n");
spa_debug_format(2, NULL, params[0]);
return 0;
}
int main(int argc, char *argv[])
{
struct data data = { 0, };
const struct spa_pod *params[1];
uint8_t buffer[1024];
struct spa_pod_builder b = SPA_POD_BUILDER_INIT(buffer, sizeof(buffer));
pw_init(&argc, &argv);
/* create a main loop */
data.loop = pw_main_loop_new(NULL);
/* create a simple stream, the simple stream manages to core and remote
* objects for you if you don't need to deal with them
*
* If you plan to autoconnect your stream, you need to provide at least
* media, category and role properties
*
* Pass your events and a user_data pointer as the last arguments. This
* will inform you about the stream state. The most important event
* you need to listen to is the process event where you need to consume
* the data provided to you.
*/
data.stream = pw_stream_new_simple(
pw_main_loop_get_loop(data.loop),
"video-play",
pw_properties_new(
PW_KEY_MEDIA_TYPE, "Video",
PW_KEY_MEDIA_CATEGORY, "Capture",
PW_KEY_MEDIA_ROLE, "Camera",
NULL),
&stream_events,
&data);
data.path = argc > 1 ? argv[1] : NULL;
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
fprintf(stderr, "can't initialize SDL: %s\n", SDL_GetError());
return -1;
}
if (SDL_CreateWindowAndRenderer
(WIDTH, HEIGHT, SDL_WINDOW_RESIZABLE, &data.window, &data.renderer)) {
fprintf(stderr, "can't create window: %s\n", SDL_GetError());
return -1;
}
/* build the extra parameters to connect with. To connect, we can provide
* a list of supported formats. We use a builder that writes the param
* object to the stack. */
build_format(&data, &b, params);
/* now connect the stream, we need a direction (input/output),
* an optional target node to connect to, some flags and parameters
*/
pw_stream_connect(data.stream,
PW_DIRECTION_INPUT,
data.path ? (uint32_t)atoi(data.path) : SPA_ID_INVALID,
PW_STREAM_FLAG_AUTOCONNECT | /* try to automatically connect this stream */
PW_STREAM_FLAG_INACTIVE | /* we will activate ourselves */
PW_STREAM_FLAG_EXCLUSIVE | /* require exclusive access */
PW_STREAM_FLAG_MAP_BUFFERS, /* mmap the buffer data for us */
params, 1); /* extra parameters, see above */
/* do things until we quit the mainloop */
pw_main_loop_run(data.loop);
pw_stream_destroy(data.stream);
pw_main_loop_destroy(data.loop);
SDL_DestroyTexture(data.texture);
if (data.cursor)
SDL_DestroyTexture(data.cursor);
SDL_DestroyRenderer(data.renderer);
SDL_DestroyWindow(data.window);
return 0;
}