mirror of
https://gitlab.freedesktop.org/pipewire/pipewire.git
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Remove the monitor API, we can use the device API for it. Make sure we support creating devices (like alsa) from another device (udev). Use new object.id to store the object id in the object properties. Use the port.id/node.id etc to make relations to other objects.
81 lines
2.8 KiB
C++
81 lines
2.8 KiB
C++
/* Simple Plugin API
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* Copyright © 2018 Collabora Ltd.
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* @author George Kiagiadakis <george.kiagiadakis@collabora.com>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <spa/buffer/alloc.h>
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#include <spa/buffer/buffer.h>
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#include <spa/buffer/meta.h>
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#include <spa/debug/buffer.h>
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#include <spa/debug/dict.h>
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#include <spa/debug/format.h>
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#include <spa/debug/mem.h>
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#include <spa/debug/node.h>
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#include <spa/debug/pod.h>
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#include <spa/debug/types.h>
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#include <spa/graph/graph.h>
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#include <spa/monitor/device.h>
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#include <spa/node/command.h>
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#include <spa/node/event.h>
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#include <spa/node/io.h>
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#include <spa/node/node.h>
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#include <spa/param/format.h>
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#include <spa/param/format-utils.h>
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#include <spa/param/param.h>
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#include <spa/param/props.h>
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#include <spa/param/audio/format.h>
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#include <spa/param/audio/format-utils.h>
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#include <spa/param/audio/layout.h>
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#include <spa/param/audio/raw.h>
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#include <spa/param/video/chroma.h>
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#include <spa/param/video/color.h>
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#include <spa/param/video/encoded.h>
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#include <spa/param/video/format.h>
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#include <spa/param/video/format-utils.h>
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#include <spa/param/video/multiview.h>
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#include <spa/param/video/raw.h>
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#include <spa/pod/builder.h>
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#include <spa/pod/command.h>
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#include <spa/pod/compare.h>
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#include <spa/pod/event.h>
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#include <spa/pod/filter.h>
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#include <spa/pod/iter.h>
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#include <spa/pod/parser.h>
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#include <spa/pod/pod.h>
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#include <spa/pod/vararg.h>
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#include <spa/support/cpu.h>
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#include <spa/support/dbus.h>
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#include <spa/support/log.h>
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#include <spa/support/log-impl.h>
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#include <spa/support/loop.h>
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#include <spa/support/plugin.h>
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#include <spa/utils/defs.h>
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#include <spa/utils/dict.h>
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#include <spa/utils/hook.h>
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#include <spa/utils/list.h>
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#include <spa/utils/ringbuffer.h>
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#include <spa/utils/type.h>
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int main(int argc, char *argv[])
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{
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return 0;
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}
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