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Multimedia processing graphs
Place the requested sync and position update flag in the node activation. This way we can use our existing loop to update the node sync states and check if the node is ready. Implement sync timeout, when the client can't start or seek within the timeout, we start RUNNING anyway and hope the client catches up. |
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| doc | ||
| man | ||
| pipewire-alsa@dddaaf4db4 | ||
| pipewire-jack@b4243991b3 | ||
| pipewire-pulseaudio@2308318b39 | ||
| po | ||
| spa | ||
| src | ||
| .editorconfig | ||
| .gitignore | ||
| .gitmodules | ||
| .travis.yml | ||
| _config.yml | ||
| autogen.sh | ||
| check_missing_headers.sh | ||
| config.h.meson | ||
| COPYING | ||
| LICENSE | ||
| Makefile.in | ||
| meson.build | ||
| meson_options.txt | ||
| NEWS | ||
| PROTOCOL | ||
| pw-uninstalled.sh | ||
| README | ||
PipeWire
--------
PipeWire is a server and user space API to deal with multimedia
pipelines. This includes:
- Making available sources of video (such as from a capture devices or
application provided streams) and multiplexing this with
clients.
- Accessing sources of video for consumption.
- Generating graphs for audio and video processing.
Nodes in the graph can be implemented as separate processes,
communicating with sockets and exchanging multimedia content using fd
passing.
Building
--------
Pipewire uses the Meson and Ninja build system to compile. If you're not
familiar with these tools, the included "autogen.sh" script will
automatically run the correct meson/ninja commands, and output a Makefile.
It follows that there are two methods to build Pipewire, however both rely
on Meson and Ninja to actually perform the compilation:
$ ./autogen.sh
$ make
or the Meson/Ninja native method:
$ meson build
$ cd build
$ ninja
You can see the available meson options in meson_options.txt file.