pipewire/spa/tests/test-v4l2.c
Wim Taymans 24108e01c1 mem: remove memory stuff
Remove the memory stuff from the spa API, we can do thing more simple
and efficiently if we always allocate buffers outside of the plugins and
only implement an alloc function on the node when it can do something
clever.
Move serialize code to the props/format/buffer code
Make it possible to copy a format and properties.
2016-09-29 18:18:59 +02:00

445 lines
11 KiB
C

/* Spa
* Copyright (C) 2016 Wim Taymans <wim.taymans@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <dlfcn.h>
#include <poll.h>
#include <pthread.h>
#include <errno.h>
#include <SDL2/SDL.h>
#include <spa/node.h>
#include <spa/debug.h>
#include <spa/video/format.h>
#define MAX_BUFFERS 8
typedef struct {
SpaBuffer buffer;
SpaMeta metas[2];
SpaMetaHeader header;
SpaMetaPointer ptr;
SpaData datas[1];
} SDLBuffer;
typedef struct {
SpaNode *source;
SDL_Renderer *renderer;
SDL_Window *window;
SDL_Texture *texture;
bool use_buffer;
bool running;
pthread_t thread;
SpaPollFd fds[16];
unsigned int n_fds;
SpaPollItem poll;
SpaBuffer *bp[MAX_BUFFERS];
SDLBuffer buffers[MAX_BUFFERS];
unsigned int n_buffers;
} AppData;
static SpaResult
make_node (SpaNode **node, const char *lib, const char *name)
{
SpaHandle *handle;
SpaResult res;
void *hnd;
SpaEnumHandleFactoryFunc enum_func;
unsigned int i;
void *state = NULL;
if ((hnd = dlopen (lib, RTLD_NOW)) == NULL) {
printf ("can't load %s: %s\n", lib, dlerror());
return SPA_RESULT_ERROR;
}
if ((enum_func = dlsym (hnd, "spa_enum_handle_factory")) == NULL) {
printf ("can't find enum function\n");
return SPA_RESULT_ERROR;
}
for (i = 0; ;i++) {
const SpaHandleFactory *factory;
void *iface;
if ((res = enum_func (&factory, &state)) < 0) {
if (res != SPA_RESULT_ENUM_END)
printf ("can't enumerate factories: %d\n", res);
break;
}
if (strcmp (factory->name, name))
continue;
handle = calloc (1, factory->size);
if ((res = spa_handle_factory_init (factory, handle, NULL)) < 0) {
printf ("can't make factory instance: %d\n", res);
return res;
}
if ((res = spa_handle_get_interface (handle, SPA_INTERFACE_ID_NODE, &iface)) < 0) {
printf ("can't get interface %d\n", res);
return res;
}
*node = iface;
return SPA_RESULT_OK;
}
return SPA_RESULT_ERROR;
}
static void
on_source_event (SpaNode *node, SpaNodeEvent *event, void *user_data)
{
AppData *data = user_data;
switch (event->type) {
case SPA_NODE_EVENT_TYPE_HAVE_OUTPUT:
{
SpaPortOutputInfo info[1] = { 0, };
SpaResult res;
SpaBuffer *b;
void *sdata, *ddata;
int sstride, dstride;
int i;
uint8_t *src, *dst;
SpaMeta *metas;
SpaData *datas;
if ((res = spa_node_port_pull_output (data->source, 1, info)) < 0)
printf ("got pull error %d\n", res);
b = data->bp[info->buffer_id];
metas = b->metas;
datas = b->datas;
if (metas[1].type == SPA_META_TYPE_POINTER &&
strcmp (((SpaMetaPointer *)metas[1].data)->ptr_type, "SDL_Texture") == 0) {
SDL_Texture *texture;
texture = ((SpaMetaPointer *)metas[1].data)->ptr;
SDL_UnlockTexture(texture);
SDL_RenderClear (data->renderer);
SDL_RenderCopy (data->renderer, texture, NULL, NULL);
SDL_RenderPresent (data->renderer);
if (SDL_LockTexture (texture, NULL, &sdata, &sstride) < 0) {
fprintf (stderr, "Couldn't lock texture: %s\n", SDL_GetError());
return;
}
datas[0].type = SPA_DATA_TYPE_MEMPTR;
datas[0].data = sdata;
datas[0].offset = 0;
datas[0].size = sstride * 240;
datas[0].stride = sstride;
} else {
if (SDL_LockTexture (data->texture, NULL, &ddata, &dstride) < 0) {
fprintf (stderr, "Couldn't lock texture: %s\n", SDL_GetError());
return;
}
sdata = datas[0].data;
sstride = datas[0].stride;
for (i = 0; i < 240; i++) {
src = ((uint8_t*)sdata + i * sstride);
dst = ((uint8_t*)ddata + i * dstride);
memcpy (dst, src, SPA_MIN (sstride, dstride));
}
SDL_UnlockTexture(data->texture);
SDL_RenderClear (data->renderer);
SDL_RenderCopy (data->renderer, data->texture, NULL, NULL);
SDL_RenderPresent (data->renderer);
}
spa_node_port_reuse_buffer (data->source, 0, info->buffer_id);
break;
}
case SPA_NODE_EVENT_TYPE_ADD_POLL:
{
SpaPollItem *poll = event->data;
data->poll = *poll;
data->fds[0] = poll->fds[0];
data->n_fds = 1;
data->poll.fds = data->fds;
break;
}
default:
printf ("got event %d\n", event->type);
break;
}
}
static SpaResult
make_nodes (AppData *data, const char *device)
{
SpaResult res;
SpaProps *props;
SpaPropValue value;
if ((res = make_node (&data->source, "spa/plugins/v4l2/libspa-v4l2.so", "v4l2-source")) < 0) {
printf ("can't create v4l2-source: %d\n", res);
return res;
}
spa_node_set_event_callback (data->source, on_source_event, data);
if ((res = spa_node_get_props (data->source, &props)) < 0)
printf ("got get_props error %d\n", res);
value.value = device ? device : "/dev/video0";
value.size = strlen (value.value)+1;
spa_props_set_value (props, spa_props_index_for_name (props, "device"), &value);
if ((res = spa_node_set_props (data->source, props)) < 0)
printf ("got set_props error %d\n", res);
return res;
}
static void
alloc_buffers (AppData *data)
{
int i;
for (i = 0; i < MAX_BUFFERS; i++) {
SDLBuffer *b = &data->buffers[i];
SDL_Texture *texture;
void *ptr;
int stride;
data->bp[i] = &b->buffer;
texture = SDL_CreateTexture (data->renderer,
SDL_PIXELFORMAT_YUY2,
SDL_TEXTUREACCESS_STREAMING,
320, 240);
if (!texture) {
printf ("can't create texture: %s\n", SDL_GetError ());
return;
}
if (SDL_LockTexture (texture, NULL, &ptr, &stride) < 0) {
fprintf (stderr, "Couldn't lock texture: %s\n", SDL_GetError());
return;
}
b->buffer.id = i;
b->buffer.n_metas = 2;
b->buffer.metas = b->metas;
b->buffer.n_datas = 1;
b->buffer.datas = b->datas;
b->header.flags = 0;
b->header.seq = 0;
b->header.pts = 0;
b->header.dts_offset = 0;
b->metas[0].type = SPA_META_TYPE_HEADER;
b->metas[0].data = &b->header;
b->metas[0].size = sizeof (b->header);
b->ptr.ptr_type = "SDL_Texture";
b->ptr.ptr = texture;
b->metas[1].type = SPA_META_TYPE_POINTER;
b->metas[1].data = &b->ptr;
b->metas[1].size = sizeof (b->ptr);
b->datas[0].type = SPA_DATA_TYPE_MEMPTR;
b->datas[0].data = ptr;
b->datas[0].offset = 0;
b->datas[0].size = stride * 240;
b->datas[0].stride = stride;
}
data->n_buffers = MAX_BUFFERS;
spa_node_port_use_buffers (data->source, 0, data->bp, MAX_BUFFERS);
}
typedef struct {
SpaFormat fmt;
SpaPropInfo infos[3];
SpaVideoFormat format;
SpaRectangle size;
SpaFraction framerate;
} VideoFormat;
static SpaResult
negotiate_formats (AppData *data)
{
SpaResult res;
const SpaPortInfo *info;
VideoFormat f;
#if 0
void *state = NULL;
if ((res = spa_node_port_enum_formats (data->source, 0, &format, NULL, &state)) < 0)
return res;
#else
f.fmt.media_type = SPA_MEDIA_TYPE_VIDEO;
f.fmt.media_subtype = SPA_MEDIA_SUBTYPE_RAW;
f.fmt.props.n_prop_info = 3;
f.fmt.props.prop_info = f.infos;
spa_prop_info_fill_video (&f.infos[0],
SPA_PROP_ID_VIDEO_FORMAT,
offsetof (VideoFormat, format));
f.format = SPA_VIDEO_FORMAT_YUY2;
spa_prop_info_fill_video (&f.infos[1],
SPA_PROP_ID_VIDEO_SIZE,
offsetof (VideoFormat, size));
f.size.width = 320;
f.size.height = 240;
spa_prop_info_fill_video (&f.infos[2],
SPA_PROP_ID_VIDEO_FRAMERATE,
offsetof (VideoFormat, framerate));
f.framerate.num = 25;
f.framerate.denom = 1;
#endif
if ((res = spa_node_port_set_format (data->source, 0, false, &f.fmt)) < 0)
return res;
if ((res = spa_node_port_get_info (data->source, 0, &info)) < 0)
return res;
spa_debug_port_info (info);
if (data->use_buffer) {
alloc_buffers (data);
} else {
unsigned int n_buffers;
data->texture = SDL_CreateTexture (data->renderer,
SDL_PIXELFORMAT_YUY2,
SDL_TEXTUREACCESS_STREAMING,
320, 240);
if (!data->texture) {
printf ("can't create texture: %s\n", SDL_GetError ());
return -1;
}
n_buffers = MAX_BUFFERS;
if ((res = spa_node_port_alloc_buffers (data->source, 0, NULL, 0, data->bp, &n_buffers)) < 0) {
printf ("can't allocate buffers: %s\n", SDL_GetError ());
return -1;
}
data->n_buffers = n_buffers;
}
return SPA_RESULT_OK;
}
static void *
loop (void *user_data)
{
AppData *data = user_data;
int r;
printf ("enter thread\n");
while (data->running) {
SpaPollNotifyData ndata;
r = poll ((struct pollfd *) data->fds, data->n_fds, -1);
if (r < 0) {
if (errno == EINTR)
continue;
break;
}
if (r == 0) {
fprintf (stderr, "select timeout\n");
break;
}
if (data->poll.after_cb) {
ndata.fds = data->poll.fds;
ndata.n_fds = data->poll.n_fds;
ndata.user_data = data->poll.user_data;
data->poll.after_cb (&ndata);
}
}
printf ("leave thread\n");
return NULL;
}
static void
run_async_source (AppData *data)
{
SpaResult res;
SpaNodeCommand cmd;
int err;
cmd.type = SPA_NODE_COMMAND_START;
if ((res = spa_node_send_command (data->source, &cmd)) < 0)
printf ("got error %d\n", res);
data->running = true;
if ((err = pthread_create (&data->thread, NULL, loop, data)) != 0) {
printf ("can't create thread: %d %s", err, strerror (err));
data->running = false;
}
sleep (10);
if (data->running) {
data->running = false;
pthread_join (data->thread, NULL);
}
cmd.type = SPA_NODE_COMMAND_PAUSE;
if ((res = spa_node_send_command (data->source, &cmd)) < 0)
printf ("got error %d\n", res);
}
int
main (int argc, char *argv[])
{
AppData data;
SpaResult res;
data.use_buffer = true;
if (SDL_Init (SDL_INIT_VIDEO) < 0) {
printf ("can't initialize SDL: %s\n", SDL_GetError ());
return -1;
}
if (SDL_CreateWindowAndRenderer (320, 240, SDL_WINDOW_RESIZABLE, &data.window, &data.renderer)) {
printf ("can't create window: %s\n", SDL_GetError ());
return -1;
}
if ((res = make_nodes (&data, argv[1])) < 0) {
printf ("can't make nodes: %d\n", res);
return -1;
}
if ((res = negotiate_formats (&data)) < 0) {
printf ("can't negotiate nodes: %d\n", res);
return -1;
}
run_async_source (&data);
SDL_DestroyRenderer (data.renderer);
return 0;
}