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Actually count the number of frame fractions we add. If we added 0, we don't have any supported framerate that intersects with the filter and we try the next frame size. See #1793 |
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| .. | ||
| meson.build | ||
| v4l2-device.c | ||
| v4l2-source.c | ||
| v4l2-udev.c | ||
| v4l2-utils.c | ||
| v4l2.c | ||
| v4l2.h | ||