pipewire/spa/tests/test-v4l2.c
Wim Taymans 05829f33e6 Work on memory allocation
We now only allow per port preallocated buffers. We exchange the index
into the array instead of passing the buffers around. We still use the
refcount to track when a buffer can be reused.
Improve API a little, allow passing the node as the first argument of
the interface call.
Implement alloc_buffer in v4l2 and improve the test.
2016-07-30 20:35:34 +02:00

464 lines
12 KiB
C

/* Spa
* Copyright (C) 2016 Wim Taymans <wim.taymans@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <dlfcn.h>
#include <poll.h>
#include <pthread.h>
#include <errno.h>
#include <SDL2/SDL.h>
#include <spa/node.h>
#include <spa/debug.h>
#include <spa/video/format.h>
#undef USE_BUFFER
#define MAX_BUFFERS 8
typedef struct {
SpaBuffer buffer;
SpaMeta metas[2];
SpaMetaHeader header;
SpaMetaPointer ptr;
SpaData datas[1];
} SDLBuffer;
typedef struct {
SpaNode *source;
SDL_Renderer *renderer;
SDL_Window *window;
SDL_Texture *texture;
bool running;
pthread_t thread;
SpaPollFd fds[16];
unsigned int n_fds;
SpaPollItem poll;
SpaBuffer *bp[MAX_BUFFERS];
SDLBuffer buffers[MAX_BUFFERS];
unsigned int n_buffers;
} AppData;
static SpaResult
make_node (SpaNode **node, const char *lib, const char *name)
{
SpaHandle *handle;
SpaResult res;
void *hnd;
SpaEnumHandleFactoryFunc enum_func;
unsigned int i;
void *state = NULL;
if ((hnd = dlopen (lib, RTLD_NOW)) == NULL) {
printf ("can't load %s: %s\n", lib, dlerror());
return SPA_RESULT_ERROR;
}
if ((enum_func = dlsym (hnd, "spa_enum_handle_factory")) == NULL) {
printf ("can't find enum function\n");
return SPA_RESULT_ERROR;
}
for (i = 0; ;i++) {
const SpaHandleFactory *factory;
void *iface;
if ((res = enum_func (&factory, &state)) < 0) {
if (res != SPA_RESULT_ENUM_END)
printf ("can't enumerate factories: %d\n", res);
break;
}
if (strcmp (factory->name, name))
continue;
handle = calloc (1, factory->size);
if ((res = factory->init (factory, handle)) < 0) {
printf ("can't make factory instance: %d\n", res);
return res;
}
if ((res = handle->get_interface (handle, SPA_INTERFACE_ID_NODE, &iface)) < 0) {
printf ("can't get interface %d\n", res);
return res;
}
*node = iface;
return SPA_RESULT_OK;
}
return SPA_RESULT_ERROR;
}
static void
on_source_event (SpaNode *node, SpaEvent *event, void *user_data)
{
AppData *data = user_data;
switch (event->type) {
case SPA_EVENT_TYPE_CAN_PULL_OUTPUT:
{
SpaOutputInfo info[1] = { 0, };
SpaResult res;
SpaBuffer *b;
void *sdata, *ddata;
int sstride, dstride;
int i;
uint8_t *src, *dst;
if ((res = spa_node_port_pull_output (data->source, 1, info)) < 0)
printf ("got pull error %d\n", res);
b = data->bp[info->id];
if (b->metas[1].type == SPA_META_TYPE_POINTER &&
strcmp (((SpaMetaPointer*)b->metas[1].data)->ptr_type, "SDL_Texture") == 0) {
SDL_Texture *texture;
texture = ((SpaMetaPointer*)b->metas[1].data)->ptr;
SDL_UnlockTexture(texture);
SDL_RenderClear (data->renderer);
SDL_RenderCopy (data->renderer, texture, NULL, NULL);
SDL_RenderPresent (data->renderer);
if (SDL_LockTexture (texture, NULL, &sdata, &sstride) < 0) {
fprintf (stderr, "Couldn't lock texture: %s\n", SDL_GetError());
return;
}
b->datas[0].ptr = sdata;
b->datas[0].ptr_type = "sysmem";
b->datas[0].size = sstride * 240;
b->datas[0].stride = sstride;
} else {
if (SDL_LockTexture (data->texture, NULL, &ddata, &dstride) < 0) {
fprintf (stderr, "Couldn't lock texture: %s\n", SDL_GetError());
return;
}
sdata = b->datas[0].ptr;
sstride = b->datas[0].stride;
for (i = 0; i < 240; i++) {
src = ((uint8_t*)sdata + i * sstride);
dst = ((uint8_t*)ddata + i * dstride);
memcpy (dst, src, SPA_MIN (sstride, dstride));
}
SDL_UnlockTexture(data->texture);
SDL_RenderClear (data->renderer);
SDL_RenderCopy (data->renderer, data->texture, NULL, NULL);
SDL_RenderPresent (data->renderer);
}
spa_buffer_unref (b);
break;
}
case SPA_EVENT_TYPE_ADD_POLL:
{
SpaPollItem *poll = event->data;
data->poll = *poll;
data->fds[0] = poll->fds[0];
data->n_fds = 1;
data->poll.fds = data->fds;
break;
}
default:
printf ("got event %d\n", event->type);
break;
}
}
static SpaResult
make_nodes (AppData *data, const char *device)
{
SpaResult res;
SpaProps *props;
SpaPropValue value;
if ((res = make_node (&data->source, "plugins/v4l2/libspa-v4l2.so", "v4l2-source")) < 0) {
printf ("can't create v4l2-source: %d\n", res);
return res;
}
spa_node_set_event_callback (data->source, on_source_event, data);
if ((res = spa_node_get_props (data->source, &props)) < 0)
printf ("got get_props error %d\n", res);
value.type = SPA_PROP_TYPE_STRING;
value.value = device ? device : "/dev/video0";
value.size = strlen (value.value)+1;
props->set_prop (props, spa_props_index_for_name (props, "device"), &value);
if ((res = spa_node_set_props (data->source, props)) < 0)
printf ("got set_props error %d\n", res);
return res;
}
#ifdef USE_BUFFER
static void
alloc_buffers (AppData *data)
{
int i;
for (i = 0; i < MAX_BUFFERS; i++) {
SDLBuffer *b = &data->buffers[i];
SDL_Texture *texture;
void *mem;
int stride;
data->bp[i] = &b->buffer;
texture = SDL_CreateTexture (data->renderer,
SDL_PIXELFORMAT_YUY2,
SDL_TEXTUREACCESS_STREAMING,
320, 240);
if (!texture) {
printf ("can't create texture: %s\n", SDL_GetError ());
return;
}
if (SDL_LockTexture (texture, NULL, &mem, &stride) < 0) {
fprintf (stderr, "Couldn't lock texture: %s\n", SDL_GetError());
return;
}
b->buffer.refcount = 1;
b->buffer.notify = NULL;
b->buffer.id = i;
b->buffer.size = stride * 240;
b->buffer.n_metas = 2;
b->buffer.metas = b->metas;
b->buffer.n_datas = 1;
b->buffer.datas = b->datas;
b->header.flags = 0;
b->header.seq = 0;
b->header.pts = 0;
b->header.dts_offset = 0;
b->metas[0].type = SPA_META_TYPE_HEADER;
b->metas[0].data = &b->header;
b->metas[0].size = sizeof (b->header);
b->ptr.ptr_type = "SDL_Texture";
b->ptr.ptr = texture;
b->metas[1].type = SPA_META_TYPE_POINTER;
b->metas[1].data = &b->ptr;
b->metas[1].size = sizeof (b->ptr);
b->datas[0].type = SPA_DATA_TYPE_MEMPTR;
b->datas[0].ptr = mem;
b->datas[0].ptr_type = "sysmem";
b->datas[0].offset = 0;
b->datas[0].size = stride * 240;
b->datas[0].stride = stride;
}
data->n_buffers = MAX_BUFFERS;
spa_node_port_use_buffers (data->source, 0, data->bp, MAX_BUFFERS);
}
#endif
typedef struct {
SpaFormat fmt;
SpaPropInfo infos[3];
SpaVideoFormat format;
SpaRectangle size;
SpaFraction framerate;
} VideoFormat;
static SpaResult
negotiate_formats (AppData *data)
{
SpaResult res;
const SpaPortInfo *info;
VideoFormat f;
#if 0
void *state = NULL;
if ((res = spa_node_port_enum_formats (data->source, 0, &format, NULL, &state)) < 0)
return res;
#else
f.fmt.media_type = SPA_MEDIA_TYPE_VIDEO;
f.fmt.media_subtype = SPA_MEDIA_SUBTYPE_RAW;
f.fmt.props.n_prop_info = 3;
f.fmt.props.prop_info = f.infos;
f.fmt.props.set_prop = spa_props_generic_set_prop;
f.fmt.props.get_prop = spa_props_generic_get_prop;
spa_video_raw_fill_prop_info (&f.infos[0],
SPA_PROP_ID_VIDEO_FORMAT,
offsetof (VideoFormat, format));
f.format = SPA_VIDEO_FORMAT_YUY2;
spa_video_raw_fill_prop_info (&f.infos[1],
SPA_PROP_ID_VIDEO_SIZE,
offsetof (VideoFormat, size));
f.size.width = 320;
f.size.height = 240;
spa_video_raw_fill_prop_info (&f.infos[2],
SPA_PROP_ID_VIDEO_FRAMERATE,
offsetof (VideoFormat, framerate));
f.framerate.num = 25;
f.framerate.denom = 1;
#endif
if ((res = spa_node_port_set_format (data->source, 0, false, &f.fmt)) < 0)
return res;
if ((res = spa_node_port_get_info (data->source, 0, &info)) < 0)
return res;
spa_debug_port_info (info);
#ifdef USE_BUFFER
alloc_buffers (data);
#else
{
unsigned int n_buffers;
data->texture = SDL_CreateTexture (data->renderer,
SDL_PIXELFORMAT_YUY2,
SDL_TEXTUREACCESS_STREAMING,
320, 240);
if (!data->texture) {
printf ("can't create texture: %s\n", SDL_GetError ());
return -1;
}
n_buffers = MAX_BUFFERS;
if ((res = spa_node_port_alloc_buffers (data->source, 0, NULL, 0, data->bp, &n_buffers)) < 0) {
printf ("can't allocate buffers: %s\n", SDL_GetError ());
return -1;
}
data->n_buffers = n_buffers;
}
#endif
return SPA_RESULT_OK;
}
static void *
loop (void *user_data)
{
AppData *data = user_data;
int r;
printf ("enter thread\n");
while (data->running) {
SpaPollNotifyData ndata;
r = poll ((struct pollfd *) data->fds, data->n_fds, -1);
if (r < 0) {
if (errno == EINTR)
continue;
break;
}
if (r == 0) {
fprintf (stderr, "select timeout\n");
break;
}
if (data->poll.after_cb) {
ndata.fds = data->poll.fds;
ndata.n_fds = data->poll.n_fds;
ndata.user_data = data->poll.user_data;
data->poll.after_cb (&ndata);
}
}
printf ("leave thread\n");
return NULL;
}
static void
run_async_source (AppData *data)
{
SpaResult res;
SpaCommand cmd;
bool done = false;
int err;
cmd.type = SPA_COMMAND_START;
if ((res = spa_node_send_command (data->source, &cmd)) < 0)
printf ("got error %d\n", res);
data->running = true;
if ((err = pthread_create (&data->thread, NULL, loop, data)) != 0) {
printf ("can't create thread: %d %s", err, strerror (err));
data->running = false;
}
while (!done) {
SDL_Event event;
while (SDL_PollEvent (&event)) {
switch (event.type) {
case SDL_KEYDOWN:
if (event.key.keysym.sym == SDLK_ESCAPE) {
done = SDL_TRUE;
}
break;
case SDL_QUIT:
done = SDL_TRUE;
break;
}
sleep (1);
}
}
if (data->running) {
data->running = false;
pthread_join (data->thread, NULL);
}
cmd.type = SPA_COMMAND_STOP;
if ((res = spa_node_send_command (data->source, &cmd)) < 0)
printf ("got error %d\n", res);
}
int
main (int argc, char *argv[])
{
AppData data;
SpaResult res;
if (SDL_Init (SDL_INIT_VIDEO) < 0) {
printf ("can't initialize SDL: %s\n", SDL_GetError ());
return -1;
}
if (SDL_CreateWindowAndRenderer (320, 240, SDL_WINDOW_RESIZABLE, &data.window, &data.renderer)) {
printf ("can't create window: %s\n", SDL_GetError ());
return -1;
}
if ((res = make_nodes (&data, argv[1])) < 0) {
printf ("can't make nodes: %d\n", res);
return -1;
}
if ((res = negotiate_formats (&data)) < 0) {
printf ("can't negotiate nodes: %d\n", res);
return -1;
}
run_async_source (&data);
SDL_DestroyRenderer (data.renderer);
return 0;
}