pipewire/pinos/server
Wim Taymans 021eccb8ad Fix stream restart
Make sure we always send a clock update before sending a start command.
Fix memory size.
Follow the state of the node to do allocation
Use the pinos node to control the state
When doing STREAMOFF, all buffers will be dequeued. requeue them buffers
for when we go to playing again.
2016-09-13 10:34:32 +02:00
..
client-node.c Add suport for clocks 2016-09-09 16:05:58 +02:00
client-node.h More work on implementing remote protocol 2016-08-02 16:34:44 +02:00
client.c cleanups 2016-09-01 10:04:25 +02:00
client.h reintroduce channels 2016-07-20 17:29:34 +02:00
command.c daemon-conf: Add conf file parsing 2016-08-29 18:31:08 +02:00
command.h daemon-conf: Add conf file parsing 2016-08-29 18:31:08 +02:00
daemon.c node: add port_id 2016-09-12 18:29:59 +02:00
daemon.h Remove port 2016-09-02 19:51:23 +02:00
link.c Fix stream restart 2016-09-13 10:34:32 +02:00
link.h node: add port_id 2016-09-12 18:29:59 +02:00
module.c cleanups 2016-09-01 10:04:25 +02:00
module.h daemon-conf: Add conf file parsing 2016-08-29 18:31:08 +02:00
node-factory.c node-factory: a class for creating nodes 2016-06-28 12:29:23 +02:00
node-factory.h node-factory: a class for creating nodes 2016-06-28 12:29:23 +02:00
node.c Fix stream restart 2016-09-13 10:34:32 +02:00
node.h node: add port_id 2016-09-12 18:29:59 +02:00