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The BlueZ Media1 interface will not only be used for A2DP but also for LE Audio and code related can be shared.
39 lines
1.5 KiB
C
39 lines
1.5 KiB
C
/* Spa A2DP codec API
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*
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* Copyright © 2020 Wim Taymans
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef SPA_BLUEZ5_CODEC_LOADER_H_
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#define SPA_BLUEZ5_CODEC_LOADER_H_
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#include <stdint.h>
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#include <stddef.h>
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#include <spa/support/plugin-loader.h>
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#include "a2dp-codec-caps.h"
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#include "media-codecs.h"
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const struct media_codec * const *load_media_codecs(struct spa_plugin_loader *loader, struct spa_log *log);
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void free_media_codecs(const struct media_codec * const *media_codecs);
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#endif
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