/* PipeWire * Copyright (C) 2017 Wim Taymans * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include #include #include #include #include #include #include #define WIDTH 640 #define HEIGHT 480 #define BPP 3 #define MAX_BUFFERS 64 #include "sdl.h" struct data { const char *path; SDL_Renderer *renderer; SDL_Window *window; SDL_Texture *texture; struct pw_main_loop *loop; struct pw_core *core; struct pw_remote *remote; struct spa_hook remote_listener; struct pw_stream *stream; struct spa_hook stream_listener; struct spa_video_info_raw format; int32_t stride; int counter; }; static void handle_events(struct data *data) { SDL_Event event; while (SDL_PollEvent(&event)) { switch (event.type) { case SDL_QUIT: pw_main_loop_quit(data->loop); break; } } } static void on_process(void *_data) { struct data *data = _data; struct pw_stream *stream = data->stream; struct pw_buffer *b; struct spa_buffer *buf; void *sdata, *ddata; int sstride, dstride, ostride; uint32_t i; uint8_t *src, *dst; b = pw_stream_dequeue_buffer(stream); if (b == NULL) return; buf = b->buffer; pw_log_trace("new buffer %d", buf->id); handle_events(data); if ((sdata = buf->datas[0].data) == NULL) return; if (SDL_LockTexture(data->texture, NULL, &ddata, &dstride) < 0) { fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError()); return; } sstride = buf->datas[0].chunk->stride; ostride = SPA_MIN(sstride, dstride); src = sdata; dst = ddata; for (i = 0; i < data->format.size.height; i++) { memcpy(dst, src, ostride); src += sstride; dst += dstride; } SDL_UnlockTexture(data->texture); SDL_RenderClear(data->renderer); SDL_RenderCopy(data->renderer, data->texture, NULL, NULL); SDL_RenderPresent(data->renderer); pw_stream_queue_buffer(stream, b); } static void on_stream_state_changed(void *_data, enum pw_stream_state old, enum pw_stream_state state, const char *error) { struct data *data = _data; fprintf(stderr, "stream state: \"%s\"\n", pw_stream_state_as_string(state)); switch (state) { case PW_STREAM_STATE_UNCONNECTED: pw_main_loop_quit(data->loop); break; case PW_STREAM_STATE_CONFIGURE: pw_stream_set_active(data->stream, true); break; default: break; } } static void on_stream_format_changed(void *_data, const struct spa_pod *format) { struct data *data = _data; struct pw_stream *stream = data->stream; uint8_t params_buffer[1024]; struct spa_pod_builder b = SPA_POD_BUILDER_INIT(params_buffer, sizeof(params_buffer)); const struct spa_pod *params[2]; Uint32 sdl_format; void *d; if (format == NULL) { pw_stream_finish_format(stream, 0, NULL, 0); return; } fprintf(stderr, "got format:\n"); spa_debug_format(2, NULL, format); spa_format_video_raw_parse(format, &data->format); sdl_format = id_to_sdl_format(data->format.format); if (sdl_format == SDL_PIXELFORMAT_UNKNOWN) { pw_stream_finish_format(stream, -EINVAL, NULL, 0); return; } data->texture = SDL_CreateTexture(data->renderer, sdl_format, SDL_TEXTUREACCESS_STREAMING, data->format.size.width, data->format.size.height); SDL_LockTexture(data->texture, NULL, &d, &data->stride); SDL_UnlockTexture(data->texture); params[0] = spa_pod_builder_object(&b, SPA_TYPE_OBJECT_ParamBuffers, SPA_PARAM_Buffers, SPA_PARAM_BUFFERS_buffers, &SPA_POD_CHOICE_RANGE_Int(8, 2, MAX_BUFFERS), SPA_PARAM_BUFFERS_blocks, &SPA_POD_Int(1), SPA_PARAM_BUFFERS_size, &SPA_POD_Int(data->stride * data->format.size.height), SPA_PARAM_BUFFERS_stride, &SPA_POD_Int(data->stride), SPA_PARAM_BUFFERS_align, &SPA_POD_Int(16), 0); params[1] = spa_pod_builder_object(&b, SPA_TYPE_OBJECT_ParamMeta, SPA_PARAM_Meta, SPA_PARAM_META_type, &SPA_POD_Id(SPA_META_Header), SPA_PARAM_META_size, &SPA_POD_Int(sizeof(struct spa_meta_header)), 0); pw_stream_finish_format(stream, 0, params, 2); } static const struct pw_stream_events stream_events = { PW_VERSION_STREAM_EVENTS, .state_changed = on_stream_state_changed, .format_changed = on_stream_format_changed, .process = on_process, }; static int build_format(struct data *data, struct spa_pod_builder *b, const struct spa_pod **params) { SDL_RendererInfo info; SDL_GetRendererInfo(data->renderer, &info); params[0] = sdl_build_formats(&info, b); fprintf(stderr, "supported formats:\n"); spa_debug_format(2, NULL, params[0]); return 0; } int main(int argc, char *argv[]) { struct data data = { 0, }; const struct spa_pod *params[1]; uint8_t buffer[1024]; struct spa_pod_builder b = SPA_POD_BUILDER_INIT(buffer, sizeof(buffer)); pw_init(&argc, &argv); data.loop = pw_main_loop_new(NULL); data.stream = pw_stream_new_simple( pw_main_loop_get_loop(data.loop), "video-play", pw_properties_new( PW_NODE_PROP_MEDIA, "Video", PW_NODE_PROP_CATEGORY, "Capture", PW_NODE_PROP_ROLE, "Camera", NULL), &stream_events, &data); data.remote = pw_stream_get_remote(data.stream); data.core = pw_remote_get_core(data.remote); data.path = argc > 1 ? argv[1] : NULL; if (SDL_Init(SDL_INIT_VIDEO) < 0) { fprintf(stderr, "can't initialize SDL: %s\n", SDL_GetError()); return -1; } if (SDL_CreateWindowAndRenderer (WIDTH, HEIGHT, SDL_WINDOW_RESIZABLE, &data.window, &data.renderer)) { fprintf(stderr, "can't create window: %s\n", SDL_GetError()); return -1; } build_format(&data, &b, params); pw_stream_connect(data.stream, PW_DIRECTION_INPUT, data.path ? atoi(data.path) : SPA_ID_INVALID, PW_STREAM_FLAG_AUTOCONNECT | PW_STREAM_FLAG_INACTIVE | PW_STREAM_FLAG_EXCLUSIVE | PW_STREAM_FLAG_MAP_BUFFERS, params, 1); pw_main_loop_run(data.loop); pw_stream_destroy(data.stream); pw_main_loop_destroy(data.loop); SDL_DestroyTexture(data.texture); SDL_DestroyRenderer(data.renderer); SDL_DestroyWindow(data.window); return 0; }