Commit graph

22 commits

Author SHA1 Message Date
Wim Taymans
fd5f0d96f3 improve states 2017-01-19 20:07:03 +01:00
Wim Taymans
6d4db64767 Use refcounting for async shutdown
fix some memory leaks
2017-01-12 15:13:15 +01:00
Wim Taymans
85d375e4bb Implement subscription with a signal
Use a signal for subscription events
Work on handling OOM errors and other errors.
2016-12-22 16:50:01 +01:00
Wim Taymans
e6f45a7686 Add link introspection 2016-12-02 16:06:16 +01:00
Wim Taymans
b969623ec8 Work on introspection 2016-12-02 13:38:43 +01:00
Wim Taymans
27bba6f587 Make native protocol
Remove DBus and work towards something like wayland.
Remove more glib stuff from the client code
2016-11-24 17:00:42 +01:00
Wim Taymans
3f4ccaaea2 More hacking
Add connection message for PORT_COMMAND
Add rtkit support to ask for realtime priority
work on stream states and improve negotiation
Rework of port linking works, keep separate state for realtime threads
and use message passing to update the state.
Don't try to link nodes that are removed.
Open the device in the ALSA monitor to detect source or sink
Implement send_command as async methods on the plugins, use async
replies to sync start and stop.
Work on alsa sink.
Implement async PAUSE/START on v4l2 src. move the STREAMON/OFF calls to
the mainloop because they have high latency, add the poll descriptors
from the data loop.
2016-10-28 16:56:33 +02:00
Wim Taymans
1ba10cf848 Remove some events
Remove port added and port removed, we can get that info by inspecting
the port ids.
Remove data from ringbuffer, we just need the ringbuffer to keep track
of the read and write positions.
Handle async-complete in the main thread
Work on async node initialization
Work on using a queue as the link between nodes
Make the daemon link things based on the node states
Use queue helper in v4l2
2016-09-23 17:08:20 +02:00
Wim Taymans
2bf322ee71 Handle error cases
Add a link state
Add error quark
Track the state of node we create and error when it is in error.
Handle stream error states when negotiating
Make the node error when a link is in error
2016-09-16 13:13:41 +02:00
Wim Taymans
7d3e46e7f9 Remove port
Remove the port object. We don't use it as a dbus object and we don't
need it, we can use the link and node object directy.
Move poll code and event handler to the node.
2016-09-02 19:51:23 +02:00
Wim Taymans
bdbddaf75b improve introspection
Small cleanups
2016-08-18 12:17:31 +02:00
Wim Taymans
3ace7e9648 More work on implementing remote protocol
Rework things so that we negotiate buffer pools beforehand and only pass
buffer ids around We can then remove the refcount of buffers, events and
commands.
More work on buffer reuse
Use the node state changes to trigger the next step in the configuration
sequence.
Move most of the client-node to a plugin
Do buffer allocation in the port link.
2016-08-02 16:34:44 +02:00
Wim Taymans
f7d02c8d77 client: add client object instrospection 2016-07-20 17:55:02 +02:00
Wim Taymans
e167d30296 reintroduce channels
Bring back the channel object. Making a node and port on the client side
was rather awkward because of the async nature of many methods. It feels
better to have a specific communication channel object to interface with
a server side port.
Use port activate/deactivate to start/stop streams
Remove links from the ports. We let other objects install a callback on
the port to receive and route buffers.
2016-07-20 17:29:34 +02:00
David Svensson Fors
6fcd0985a3 pinos-monitor: show peer ports 2016-06-28 12:29:12 +02:00
Wim Taymans
5f10a933a1 remove client object
Remove the client object, it is not very useful now that we have the
nodes.
Fix some properties on the proxy objects.
Use sendmsg and recvmsg directly because the GIO ones do allocations.
make pinos_properties_merge and use it to combine properties from nodes
and ports.
2016-05-18 17:22:34 +02:00
Wim Taymans
4a5ed1e1f5 Rework how clients connect.
Add buffer flags. The idea is to make it possible to easily check when a
buffer contains control information that we need to parse to update the
port fields.
Make the client create remote nodes and ports and set up proxies for
them.
Make a port base class implementing most of the logic to pass buffers
locally and remotely.
Remove most code from stream.c, it's now in the port.
Make a portsink and portsrc that can write and read to/from any port. We
use these in the server to send and receive data.
Rework format negotiation. The final format is now sent in-line before
the data. The server will select a format on output ports.
2016-05-17 09:38:30 +02:00
Wim Taymans
8407430891 rework: make client and server nodes
work on making nodes and ports on the client.
2016-05-12 17:03:28 +02:00
Wim Taymans
20c50772fa Add provide mode to pinossink
Add a mode to provide a stream to pinossink
Small improvements, leak fixes.
2016-05-06 17:54:23 +02:00
Wim Taymans
ba4ef9b5d9 Introduce the concept of a Port
A port is an input or output on a Node.
Channels are created from the ports and inherit the direction of the
port.
do automatic port selection based on the direction and caps and
node/port name.
Simplify stream_connect by passing the direction.
Fix pinossink to connect in setcaps so that we know the format and can
select a good sink to connect to.
2016-05-06 13:01:52 +02:00
Wim Taymans
7597e48e02 source-output -> channel
Rename the source-output object to channel because it is used for both
input and output.
Start the beginnings of sink support. This will make it possible to make
pinos consume data as well as provide data.
2016-05-03 18:00:56 +02:00
Wim Taymans
cdb2028f9b src -> pinos and fix include paths
Rename src to pinos and fix all the include paths so that they contain
pinos/ to avoid conflicts
2016-02-01 15:40:48 +01:00
Renamed from src/client/introspect.h (Browse further)