Commit graph

10 commits

Author SHA1 Message Date
Wim Taymans
ac5d22ec79 Work on negotiation
Add helpers to convert between pinos and gstreamer formats.
Use pinos formats in the API.
Work on removing some hardcoded stuff and instead use the real format
from the pinos server.
Use memfd and sealing.
2016-08-05 16:39:26 +02:00
Wim Taymans
7cfd1eb8ee remove old files 2016-07-28 21:30:15 +02:00
Wim Taymans
4cb90f3b86 Rework transport protocol
Remove the old PinosBuffer object and replace it with SpaControl, this
communication protocol is designed to make it possible to implement
remote nodes and so it is moved to Spa.
Move SpaBuffer into to API
Work on easier API to make formats, implement enumeration and support
for all formats in v4l2.
Improve format output in -inspect
2016-07-28 21:19:20 +02:00
Wim Taymans
e167d30296 reintroduce channels
Bring back the channel object. Making a node and port on the client side
was rather awkward because of the async nature of many methods. It feels
better to have a specific communication channel object to interface with
a server side port.
Use port activate/deactivate to start/stop streams
Remove links from the ports. We let other objects install a callback on
the port to receive and route buffers.
2016-07-20 17:29:34 +02:00
Wim Taymans
323b0c55f2 Fix upload mode
Add autoconnect property to the ports
Remove the upload-node, clients that want to upload media just create a
node with an (unconnected) output port. Other clients can then connect
to this new output port.
Copy formats on newly linked ports.
2016-05-26 12:25:07 +02:00
Wim Taymans
0f67434ae8 buffer: improve memory management
Add refcounting to buffers.
Use static memory on ports for buffer input and output memory.
Improve negotiation, let format and properties be negotiated on ports as
the data passes.
Improve some debug info.
2016-05-17 20:14:06 +02:00
Wim Taymans
4a5ed1e1f5 Rework how clients connect.
Add buffer flags. The idea is to make it possible to easily check when a
buffer contains control information that we need to parse to update the
port fields.
Make the client create remote nodes and ports and set up proxies for
them.
Make a port base class implementing most of the logic to pass buffers
locally and remotely.
Remove most code from stream.c, it's now in the port.
Make a portsink and portsrc that can write and read to/from any port. We
use these in the server to send and receive data.
Rework format negotiation. The final format is now sent in-line before
the data. The server will select a format on output ports.
2016-05-17 09:38:30 +02:00
Wim Taymans
ba4ef9b5d9 Introduce the concept of a Port
A port is an input or output on a Node.
Channels are created from the ports and inherit the direction of the
port.
do automatic port selection based on the direction and caps and
node/port name.
Simplify stream_connect by passing the direction.
Fix pinossink to connect in setcaps so that we know the format and can
select a good sink to connect to.
2016-05-06 13:01:52 +02:00
Wim Taymans
7597e48e02 source-output -> channel
Rename the source-output object to channel because it is used for both
input and output.
Start the beginnings of sink support. This will make it possible to make
pinos consume data as well as provide data.
2016-05-03 18:00:56 +02:00
Wim Taymans
cdb2028f9b src -> pinos and fix include paths
Rename src to pinos and fix all the include paths so that they contain
pinos/ to avoid conflicts
2016-02-01 15:40:48 +01:00
Renamed from src/client/stream.h (Browse further)