Add a MAPPABLE data flag that hints that the fd in the data is mappable
with a simple mmap/munmap. Normally, DmaBuf is not mappable like that
unless explicitly indicated with this flag.
Set the MAPPABLE flag on the DmaBuf from v4l2 and libcamera fd.
When asked, mmap the buffer memory in all cases when the MAPPABLE
flag is set.
This solves the case where v4l2 has exported DmaBuf and is streaming to
node A and then node B links but doesn't get automatically mmaped
memory.
Fixes#3840
Add an EMPTY chunk flag to mark a piece of memory as 'empty'. For audio
this means silence.
Use the empty flag to avoid mixing 0 samples.
Set the empty flag in output buffers on audioconvert.
The Doxygen "Modules" page is not very illuminative, as different parts
of the API are mixed together and not all parts are included.
Try to address this:
Put all parts of the public API to some Doxygen group, usually one group
per header file. Use short, systematic names.
Make these groups sub-groups of a few top-level groups, roughly
corresponding to the different logical parts of the API (core, impl,
stream, filter, spa, utilities).
Subdirectories buffer, control, debug, monitor, pod, support and utils, others
are still missing. Headers are grouped either per subdirectory (e.g. buffer/
gets added to group spa_buffer) or per-file (e.g. spa_json is a separate
group), whatever seemed like the most sensible approach.
Add a tag field when creating a memmap so that we can do lookup on it.
This makes it easier to implement the tracking of mappings for io areas.
Remove custom io memory tracking and use the tags.
Add flags to spa_chunk to make data corrupted. The flags on the buffer
stay constant for the life of the buffer. Add flags to mark memory
readable and writable. Mark memory readonly in v4l2-source.
Pass the daemon activation area to the client in the transport event.
This never changes and need to be handled differently from the other
activation areas.
Use the right flags when importing memory.
Add the (desired) memory type to mempool_alloc.
improve some debug.
Track memory on buffers in the server and simplify some memory tracking
on the client.
Don't send internal memblock flags to client.
Add read/write flags to memblock.
SPA_ID_* -> SPA_TYPE_*. We use 'type' for all registered types.
ID refers to either a registered type or an enum.
Improve introspection of object ids. Make 0 an invalid enum and
use it to look up the object id type.
Move some type-info files together.
Swap type and id of the object, we first specify the type and then
the id because the meaning of the id depends on the object type.
Do not use dynamic types anymore. The reason is that it's difficult:
- to maintain a shared type database over a network.
- the extra overhead when translating between processes and for
maintaining the translation tables.
- race conditions in translating in RT-threads, this is a problem
because we want to make event streams.
We now have simple enums with types and extension points for all
types. This is also nicer to use in general.
We don't need the mapper anymore or pass strings around as types.
There is a parallel type info system to get more info about ids and
enums and their hierarchy. It can also be used for debugging.
Do not send the offset and size in the add_mem call, just send the
fd and the flags. The area that we need to map from this to find the
meta, chunk and data are sent in a separate call. This should make
it possible to truncate the memory to a larger size to dynamically
allocate more shared memory for a client.
Remove the Id data type, it's not needed.
Don't automatically map memory in remote.c
Pass the original memory type from server to client.
Handle DmaBuf mem in video-play now that the server passed it on.
We can't use a ringbuffer on the chunk because it implies the
consumer would write to it to update the read position, which we
can't do because the chunk is read-only and might even be shared.
Go back to offset/size pairs, which can sortof do the same thing
if we want later when we keep a non-shared read pointer in the
consumer.
Keep alsa timestamp around and filled state for future.
mmap the input port meta/data/chunk as read-only.
Only do clock update requests when asked.
ringbuffer: remove size and mask from the ringbuffer, we have that
elsewhere in the user of the ringbuffer.
Remove the buffer data offset and size fields and replace with a
ringbuffer. We then have a ringbuffer in all buffer data, which
simplifies things.
We can now remove the ringbuffer metadata.