Make port status SPA_RESULT_OK until events changes it and data
processing can start
Only start pulling on ports in the OK state
Change we way we handle client-nodes, handle them async and continue
processing after they signaled completion
Add a new scheduler that decouples push and pull. It pushes to peer
elements when all inputs are provided and pulls from nodes when all
peer outputs are processed.
Replace the v4l2 example with a more generic version that can add
any spa node to a remote graph
Make the dictionary items const
Add some info to nodes and factories. Add the node info to the node
properties. We can then set the media.class directly on the node,
instead of letting the monitor set it.
Debug node info in spa-inspect.
Do async operation on the audiotestsrc and videotestsrc differently.
Use absolute indexes that we let wrap around. We can then easily detect
how much we under of overflowed by using serial number arithmetic.
Remove the Areas, we can trivially compute this ourselves, move the
logic in read/write_data.
Remove the node state. The state of the node is based on the state
of the ports, which can be derived directly from calling the port
methods. Track this state in the Port instead.
Add a mixer module that puts a mixer in from of audio sinks. This allows
multiple clients to play on one sink (still has some bugs). do some
fixes in the mixer and the scheduler to make this work.
Unify input and output io areas.
Add support for ranges in the io area.
Automatically recycle buffers in the output areas in process_output
Improve the mixer, add use_buffer support, use a queue of input buffers,
fix mixing, add support for ranges.
Fix mixer and v4l2 tests
Use a POD for the format body. This allows us to more easily build
and copy the formats.
Remove obsolete code to make video and audio formats.
Use SpaVideo/AudioInfo to keep track of formats. Make functions to parse
the format into the structures.
Update plugins