Add a link state
Add error quark
Track the state of node we create and error when it is in error.
Handle stream error states when negotiating
Make the node error when a link is in error
Remove _remove from properties, we can do the same with set of a NULL
value.
Add signals to the stream API to manage the buffers. Wrap those buffers
in a GstBuffer in the pinossrc and pinossink elements and pool them in a
bufferpool.
Remove SPA_EVENT_TYPE_PULL_INPUT, we can do the same with NEED_INPUT and
by using a ringbuffer.
Do more complete allocation of buffers in the link. Use the buffer
allocator if none of the nodes can allocate.
Follow the node state to trigger negotiation and allocation.
Remove offset and size when refering to buffers, we want to always deal
with the complete buffer and use a ringbuffer for ranges or change the
offset/size in the buffer data when needed.
Serialize port_info structures as part of the port_update
Print both the enum number and the name when debuging properties or
formats.
Add more buffer types to add and remove memory shared memory between the
server and client. We would like to send buffers only once and then
simply reference them by index.
Do format negotiation and stream start with a START message.
Send the base-time to the client so that it can calibrarte the clock.
Wait until we are completely negotiated before completing the state
change to paused. This makes it possible to provide a clock and decide
if we are live or not.