Add return values to events and method callbacks. This makes it
possible to pass any error or async return value.
Add sync/done/error in both directions so that both proxy and resource
and perform/reply sync and produce errors.
Return a SPA_ASYNC from remote method calls (and events), keep the
sequence number in the connection.
With the core sync/done we can remove the client-node done method and
it's internal sequence number along with the seq number in method calls.
We can also use the method/event async return value to perform a sync
with as the unique sequence number for this method.
Add sync method and done/error event to proxy and resource.
Add a port_info event. With this, we get updates to ports pushed to
us, which is more convenient and also allows for better dynamic
add/remove of ports.
We don't need to the PortChanged event anymore
We can remove the get_port_ids/get_n_ports/port_get_info methods.
Update plugins
Make an eventfd for each node and listen for events when the node
is activated.
Reorganize some graphs links to make it possible to activiate nodes
by signaling the eventfd
Pass the peer node to each remote node and let the remote node
directly activate the peer when needed.
Let each node signal the driver node when finished.
With this we don't need to go through the daemon to schedule the
graph, nodes will simply activate eachother. We only go to the
server when there is a server node to schedule.
Keep stats about the state of each node and the time it was
triggered, running and finished.
Allocate a per node a piece of shared memory where we place the
activation structure with the graph state and io_position.
We can then give this info to nodes so that they can get the position
in the graph directly but also later, activate the next node in
the graph.
Improve the allocators to always align the buffer memory to the
requested alignment
Use aligned read and writes for sse functions and check alignment,
optionally falling back to unaligned path.
Add more tests and benchmark cases
Check and warn for misaligned memory in plugins.
The clock position should match the buffer timestamps and we should
not try to change it. If a client wants to align stream it will
have to do this itself.
Make the current destroy method on the core for proxies to remove the
server side resource.
Make a new destroy method on the registry to destroy globals.
Remove the destroy method on the client-node
media-session: monitor the dsp and device node states to manage the
session state
SPA_ID_* -> SPA_TYPE_*. We use 'type' for all registered types.
ID refers to either a registered type or an enum.
Improve introspection of object ids. Make 0 an invalid enum and
use it to look up the object id type.
Move some type-info files together.
Swap type and id of the object, we first specify the type and then
the id because the meaning of the id depends on the object type.
Param ids and IO ids are now simple enums.
Move some type info in one place, delete some type-info files
Fix type debug
Make audio layout an enum
Mark more enums as enums in types so they show us with their names in
the debug.
Do not use dynamic types anymore. The reason is that it's difficult:
- to maintain a shared type database over a network.
- the extra overhead when translating between processes and for
maintaining the translation tables.
- race conditions in translating in RT-threads, this is a problem
because we want to make event streams.
We now have simple enums with types and extension points for all
types. This is also nicer to use in general.
We don't need the mapper anymore or pass strings around as types.
There is a parallel type info system to get more info about ids and
enums and their hierarchy. It can also be used for debugging.
Make it possible to assign an arbitary node as the port mixer.
Also remove dynamically added ports.
Improve negotiation and allocation on the mixer ports
Add some more SSE optimisations
Move float mixer from the audio dsp to the port
Remove pw_node_get_free_port() and do things more explicitly.
Handle mixer ports in client-node
Keep track of queued data in the stream
Pass delay field around to make it possible to know about the raw
software read/write pointer and the hardware one.
Start stream position at 0
Make sure we set the right parent id and owner for the client node
and client-stream
Move the remote id in the proxy object and use it in the stream to
get the node id.