Move send and dispatch functions to the implementation. This makes it
possible to place an access check before sending and dispatching.
Add module-access that allows to bind and notify on globals owned by
the client.
Only send a buffer when we have received a NEED_DATA message.
Add a signal to pulla buffer from the sink. Restructure the sink to use
a queue like the source and only push a buffer when we can.
Improve SpaData. Offset and size should be between 0 and maxsize, make
sure we clamp correctly when needed.
node_process_output completes the processing of the output after
receiving HAVE_OUTPUT for async elements. It instructs the node that
it now can produce more output.
Move offset, size and stride to separate chunk structure that we
can keep in shared memory.
Add shared metadata type to hold the memory block holding the
metadata.
Remove the Daemon object and remove all dbus code from the main
objects. We can use the signals in a separate module to create and
destroy the DBus interfaces.
Move the dbus protocol in a module
Move the autolink policy to a module
Hide GDBus from RTKit API
Remove register node from dbus API
Add signal
Add object and register objects in the registry
Add some preregistered types to the registry
Let the daemon listen to the registry
We can optimize the transport some more if we allow the host to
configure the area used for transfering buffers. We can then also place
the current status in the area and avoid calling get_status(). We can
also allocate this area in shared memory, avoiding a memcpy in the
client-node.
Use a more simple tranport protocol for the realtime data. Use a piece
of shared memory and a socket where we use a 1byte read/write to trigger
remote actions. Also use a ringbuffer for events.
Move array and map to pinos
Move more things to spa lib
ControlCmd -> Message
Make pinos log, use for plugins as well
work on ringbuffer in alsa and nodes
work on making registry with all objects
Add connection message for PORT_COMMAND
Add rtkit support to ask for realtime priority
work on stream states and improve negotiation
Rework of port linking works, keep separate state for realtime threads
and use message passing to update the state.
Don't try to link nodes that are removed.
Open the device in the ALSA monitor to detect source or sink
Implement send_command as async methods on the plugins, use async
replies to sync start and stop.
Work on alsa sink.
Implement async PAUSE/START on v4l2 src. move the STREAMON/OFF calls to
the mainloop because they have high latency, add the poll descriptors
from the data loop.
Remove unused events, drained and marker can be done with
ASYNC_COMPLETED messages
Handle result of idle callback to disable the poll item
Identify poll items with a unique id.
Remove set_state vfunc
push_event -> send_command, commands are to do something, events are the
result of something.
Add poll item in v4l2 as soon as we have the fd but disable the item
until streaming starts.
Make a main-loop object with associated helper functions to handle async
methods.
rtloop -> data_loop
Handle async results a lot better.
Remove REMOVE_MEM command. We don't need it.
Handle stream memory updates better.
spa_serialize -> pinos_serialize
Improve PinosPort, move links to the object and make it part of
PinosNode
Work on improving signals to react to changes in the graph
Error when a client-node becomes unlinked, like when removing a camera.
Move the proxy plugin to the client-node
Move serialization code to pinos because its specific to pinos
Move some functions to the .h files
Make the mapper dynamic
Remove the memory stuff from the spa API, we can do thing more simple
and efficiently if we always allocate buffers outside of the plugins and
only implement an alloc function on the node when it can do something
clever.
Move serialize code to the props/format/buffer code
Make it possible to copy a format and properties.
Pass the client object around, it's easier to deal with than the sender
id.
Fix the ASYNC return check
Don't overwrite the fds of a pollitem, instead keep an index of their
position in the global fd array.
Add a clock interface to get raw clocking information from an element
Make events and commands to request and configure clock updates.
Add support for passing events and commands in control
Set the size of the buffers in pinossrc
Remove the port object. We don't use it as a dbus object and we don't
need it, we can use the link and node object directy.
Move poll code and event handler to the node.
Remove _remove from properties, we can do the same with set of a NULL
value.
Add signals to the stream API to manage the buffers. Wrap those buffers
in a GstBuffer in the pinossrc and pinossink elements and pool them in a
bufferpool.
Remove SPA_EVENT_TYPE_PULL_INPUT, we can do the same with NEED_INPUT and
by using a ringbuffer.
Do more complete allocation of buffers in the link. Use the buffer
allocator if none of the nodes can allocate.
Follow the node state to trigger negotiation and allocation.
Remove offset and size when refering to buffers, we want to always deal
with the complete buffer and use a ringbuffer for ranges or change the
offset/size in the buffer data when needed.
Serialize port_info structures as part of the port_update
Print both the enum number and the name when debuging properties or
formats.