Move send and dispatch functions to the implementation. This makes it
possible to place an access check before sending and dispatching.
Add module-access that allows to bind and notify on globals owned by
the client.
process_output is now to finish processing of the output in async nodes,
which means we need to fill the io area before sending the HAVE_OUTPUT
event. This simplifies some things and improves performance because we
don't need to deal with queues and additional checks.
Only send a buffer when we have received a NEED_DATA message.
Add a signal to pulla buffer from the sink. Restructure the sink to use
a queue like the source and only push a buffer when we can.
Improve SpaData. Offset and size should be between 0 and maxsize, make
sure we clamp correctly when needed.
node_process_output completes the processing of the output after
receiving HAVE_OUTPUT for async elements. It instructs the node that
it now can produce more output.
Move offset, size and stride to separate chunk structure that we
can keep in shared memory.
Add shared metadata type to hold the memory block holding the
metadata.
Remove the Daemon object and remove all dbus code from the main
objects. We can use the signals in a separate module to create and
destroy the DBus interfaces.
Move the dbus protocol in a module
Move the autolink policy to a module
We can optimize the transport some more if we allow the host to
configure the area used for transfering buffers. We can then also place
the current status in the area and avoid calling get_status(). We can
also allocate this area in shared memory, avoiding a memcpy in the
client-node.
Use a more simple tranport protocol for the realtime data. Use a piece
of shared memory and a socket where we use a 1byte read/write to trigger
remote actions. Also use a ringbuffer for events.
Move array and map to pinos
Move more things to spa lib
ControlCmd -> Message
Make pinos log, use for plugins as well
work on ringbuffer in alsa and nodes
work on making registry with all objects
Add connection message for PORT_COMMAND
Add rtkit support to ask for realtime priority
work on stream states and improve negotiation
Rework of port linking works, keep separate state for realtime threads
and use message passing to update the state.
Don't try to link nodes that are removed.
Open the device in the ALSA monitor to detect source or sink
Implement send_command as async methods on the plugins, use async
replies to sync start and stop.
Work on alsa sink.
Implement async PAUSE/START on v4l2 src. move the STREAMON/OFF calls to
the mainloop because they have high latency, add the poll descriptors
from the data loop.
Keep lock while doing recycle_buffer
Pass context to main loop
Recycle WorkItems in a free list
Push and pull from the node data loop
Do async start/pause in alsa
Add alsa fds right after open.
Remove unused events, drained and marker can be done with
ASYNC_COMPLETED messages
Handle result of idle callback to disable the poll item
Identify poll items with a unique id.
Remove set_state vfunc
push_event -> send_command, commands are to do something, events are the
result of something.
Add poll item in v4l2 as soon as we have the fd but disable the item
until streaming starts.
Make a main-loop object with associated helper functions to handle async
methods.
rtloop -> data_loop
Handle async results a lot better.
Remove REMOVE_MEM command. We don't need it.
Handle stream memory updates better.
Move the proxy plugin to the client-node
Move serialization code to pinos because its specific to pinos
Move some functions to the .h files
Make the mapper dynamic