In case of encoded video we get n_planes as 0 from the video info so
passing that as n_datas is failing during the buffer negotiation. Make
sure to use an appropriate value based on whether we have raw video or
not.
Co-authored-by: Taruntej Kanakamalla <taruntej@asymptotic.io>
In case of the video, if the buffer to be rendered is from upstream and
not from the pipewirepool, map the memory into video frames and copy the
frames instead of doing a buffer copy.
Avoid splitting of buffers in the case of video, because that might break
the frame layout, especially planar formats, for the applications which
use pipewiresink as a camera source to capture video.
Deprecate the `always-copy` property in pipewiresrc and use the new
property `use-bufferpool` in both pipewiresrc and pipewiresink to
specify whether to use the gstpipewirepool or not.
The gstpipewirepool is used for video by default unless `use-bufferpool`
is set to `false` and it is not used for audio by default unless
`use-bufferpool` is set to `true`
Construct this new class from both the src and sink to be able to share code
Consolidate the previous mess of open/close/start/stop into a single pair
of open/close functions in the new stream class
Use target-object=<serial/name> instead of path=<id> for specifying
sink/src targets. Deprecate path= argument.
Change device provider to preferably expose serials instead of ids.
Make all sources in the same process with the same fd share the
connection to the server. This makes it possible to set the same
fd on multiple sources/sinks and have them all use the same
connection, like when capturing multiple monitors from screencast
with the portal.
Fixes#241
This makes sure we first nicely remove the stream from the server
and then close the socket.
If we don't do this, the disconnect might not have flushed out our
disconnect and the server is left with a non-responsive node,
especially if the disconnect on the core was done with a socket from
the portal that is still open.
Make the thread_loop alloc its own loop by default to simplify
some core. Add extra new_full method to pass a custom pw_loop.
Make other loop implementations ready to support custom loops
if we want that later.
The proxy API is the one that we would like to expose for applications
and the other API is used internally when implementing modules or
factories.
The current pw_core object is really a context for all objects so
name it that way. It also makes it possible to rename pw_core_proxy
to pw_proxy later.
The pw_remote object is really a wrapper around the pw_core_proxy.
The events it emits are also available in the core proxy and are
generally awkward to use.
With some clever new pw_core_proxy_* methods and a pw_core_connect
to create the core_proxy, we can convert all code away from pw_remote.
This is a first step in this conversion, using the pw_remote behind
the scenes. It leaks into some places because it really needs to become
its own struct in a next step.
Do not use dynamic types anymore. The reason is that it's difficult:
- to maintain a shared type database over a network.
- the extra overhead when translating between processes and for
maintaining the translation tables.
- race conditions in translating in RT-threads, this is a problem
because we want to make event streams.
We now have simple enums with types and extension points for all
types. This is also nicer to use in general.
We don't need the mapper anymore or pass strings around as types.
There is a parallel type info system to get more info about ids and
enums and their hierarchy. It can also be used for debugging.
Simplify the stream API. make just 2 methods to queue and dequeue
buffers. Make just one callback when new buffers can be dequeued.
Add support for driver nodes such as the video-src.
Pass a pw_buffer structure to add/remove_buffer and make it possible
to attach metadata to it. This makes it a lot easier to implement
the gstreamer pipewire pool.
Call the stream process function from the main loop and use a lockfree
ringbuffer to pass buffers between the threads. Make it possible to
also call process from the RT thread.
unmap the buffer data when needed.
The listeners are generally useful in spa, move it there and rename
to hooks. Implement loop hooks with it.
Fix some cleanup issues in stream and remote
Remove signals.
Rename callbacks -> events, use listeners to listen for events.
Callbacks are still used in spa for things you can listen to only
once.