Don't load and use rt-kit by default because it can cause sigkill in
the app, which is not good when it happens in a compositor.
Make the module profile a comma-separated list of profiles and make
it possible to explicitly load rtkit as well.
load the rtkit profile as well in jack.
JACK can handle 2 buffers at most, make the default buffer allocator
allocate 2 buffers when no params are given.
Prefer 2 buffers, it allows some form of async fill/consume
Don't unlink the mix->link when freeing, it is only linked when
in the free pool.
Protect against invalid number of buffers that could corrupt our
state.
Don't allocate the links in an array because they might be moved
when the array is resized. Instead just use calloc and add them
to a list.
Make sure we update the list used in the real-time thread from a
safe context.
Some plugins (calfjackhost) only call jack_port_get_buffer()
once and cache the pointer. This behaviour has been deprecated
in JACK2 but still works.
Add a workaround for this by getting a buffer ourselves and memcpy
into it from the scratch buffer.
Add a asprintf helper function that handles errors correctly.
Use this in places where we use asprintf to avoid warnings when we
don't check the return value.
Use the DSP media subtype to describe DSP formats. DSP formats
don't include the rate, channels and channel position in the
format and must use the rate and duration from the position io. This
makes it possible to later change the samplerate dynamically without
having to renegotiate the graph.
The same goes for the video DSP format, which uses the io_video_size
from the io_position to get the size/stride. Set this up in the node
based on the defaults from the context.
Make it possible to define defaults in the daemon config file, such
as samplerate, quantum, video size and framerate. This is stored in
the context and used for the DSP formats.
This is more in line with wayland and it allows us to create new
interfaces in modules without having to add anything to the type
enum. It also removes some lookups to map type_id to readable
name in debug.
Make the thread_loop alloc its own loop by default to simplify
some core. Add extra new_full method to pass a custom pw_loop.
Make other loop implementations ready to support custom loops
if we want that later.
The proxy API is the one that we would like to expose for applications
and the other API is used internally when implementing modules or
factories.
The current pw_core object is really a context for all objects so
name it that way. It also makes it possible to rename pw_core_proxy
to pw_proxy later.
The pw_remote object is really a wrapper around the pw_core_proxy.
The events it emits are also available in the core proxy and are
generally awkward to use.
With some clever new pw_core_proxy_* methods and a pw_core_connect
to create the core_proxy, we can convert all code away from pw_remote.
This is a first step in this conversion, using the pw_remote behind
the scenes. It leaks into some places because it really needs to become
its own struct in a next step.