Commit graph

12 commits

Author SHA1 Message Date
Wim Taymans
b795fb851f stream: work on stream upload 2016-07-25 15:55:56 +02:00
Wim Taymans
af3de36416 work on stream negotiation and start
Add more buffer types to add and remove memory shared memory between the
server and client. We would like to send buffers only once and then
simply reference them by index.
Do format negotiation and stream start with a START message.
2016-07-21 18:38:24 +02:00
Wim Taymans
e167d30296 reintroduce channels
Bring back the channel object. Making a node and port on the client side
was rather awkward because of the async nature of many methods. It feels
better to have a specific communication channel object to interface with
a server side port.
Use port activate/deactivate to start/stop streams
Remove links from the ports. We let other objects install a callback on
the port to receive and route buffers.
2016-07-20 17:29:34 +02:00
Wim Taymans
60475165d6 improve debug 2016-05-18 12:01:57 +02:00
Wim Taymans
0f67434ae8 buffer: improve memory management
Add refcounting to buffers.
Use static memory on ports for buffer input and output memory.
Improve negotiation, let format and properties be negotiated on ports as
the data passes.
Improve some debug info.
2016-05-17 20:14:06 +02:00
Wim Taymans
4a5ed1e1f5 Rework how clients connect.
Add buffer flags. The idea is to make it possible to easily check when a
buffer contains control information that we need to parse to update the
port fields.
Make the client create remote nodes and ports and set up proxies for
them.
Make a port base class implementing most of the logic to pass buffers
locally and remotely.
Remove most code from stream.c, it's now in the port.
Make a portsink and portsrc that can write and read to/from any port. We
use these in the server to send and receive data.
Rework format negotiation. The final format is now sent in-line before
the data. The server will select a format on output ports.
2016-05-17 09:38:30 +02:00
Wim Taymans
c67d3d7f04 buffer: allow building into custom memory
Make it possible to pass custom memory to the builder so that it can
construct packets directly into specified memory and avoid allocs.
Remove GError and GSocketControlMessage in the buffer API to make it
possible to use other (rt-safe) API later.
2016-05-09 18:48:18 +02:00
Wim Taymans
d5e333ac4b add refresh message
Add a new refresh message to request a keyframe from the pinos server.
pinospay: pass the refresh-request message upstream
pinossink: turn refresh-request messages into events
pinossrc: turn a keyframe event into a refresh-request message
2016-04-13 13:04:32 +02:00
Wim Taymans
2d392c7410 buffer: construct and parse format change messages 2016-04-07 11:37:21 +02:00
Wim Taymans
e408c5a9a5 buffer: fix header pointer after buffer realloc 2016-04-07 11:36:04 +02:00
Ognyan Tonchev
b3d07070f5 buffer: avoid alignment problems
Use memcpy do avoid alignment problems.
2016-03-09 10:48:32 +01:00
Wim Taymans
cdb2028f9b src -> pinos and fix include paths
Rename src to pinos and fix all the include paths so that they contain
pinos/ to avoid conflicts
2016-02-01 15:40:48 +01:00
Renamed from src/client/buffer.c (Browse further)