Only send a buffer when we have received a NEED_DATA message.
Add a signal to pulla buffer from the sink. Restructure the sink to use
a queue like the source and only push a buffer when we can.
Improve SpaData. Offset and size should be between 0 and maxsize, make
sure we clamp correctly when needed.
node_process_output completes the processing of the output after
receiving HAVE_OUTPUT for async elements. It instructs the node that
it now can produce more output.
Make a main-loop object with associated helper functions to handle async
methods.
rtloop -> data_loop
Handle async results a lot better.
Remove REMOVE_MEM command. We don't need it.
Handle stream memory updates better.
Remove _remove from properties, we can do the same with set of a NULL
value.
Add signals to the stream API to manage the buffers. Wrap those buffers
in a GstBuffer in the pinossrc and pinossink elements and pool them in a
bufferpool.
Remove SPA_EVENT_TYPE_PULL_INPUT, we can do the same with NEED_INPUT and
by using a ringbuffer.
Do more complete allocation of buffers in the link. Use the buffer
allocator if none of the nodes can allocate.
Follow the node state to trigger negotiation and allocation.
Remove offset and size when refering to buffers, we want to always deal
with the complete buffer and use a ringbuffer for ranges or change the
offset/size in the buffer data when needed.
Serialize port_info structures as part of the port_update
Print both the enum number and the name when debuging properties or
formats.
Add more buffer types to add and remove memory shared memory between the
server and client. We would like to send buffers only once and then
simply reference them by index.
Do format negotiation and stream start with a START message.
Make an object for a processing node.
Implement a sink node. Make it possible to implement Sink and Source
interfaces to provide input/output from the node.
Improve pinosdepay to track fds and handle format changes.