The proxy/resource ids are generated by the client and so we need to
used them as index in the client resource map instead of making our own
number.
Fix stream disconnect and client-node destroy
Fix gstreamer device provider
Make all sockets non-blocking to avoid errors with bad clients
Advertise the subsystems we monitor and disable the gstreamer monitors.
Implement core properties updates
Make sure we send REMOVE_ID after we are done with the resource.
Move offset, size and stride to separate chunk structure that we
can keep in shared memory.
Add shared metadata type to hold the memory block holding the
metadata.
Use a more simple tranport protocol for the realtime data. Use a piece
of shared memory and a socket where we use a 1byte read/write to trigger
remote actions. Also use a ringbuffer for events.
Move array and map to pinos
Move more things to spa lib
ControlCmd -> Message
Make pinos log, use for plugins as well
work on ringbuffer in alsa and nodes
work on making registry with all objects
Add connection message for PORT_COMMAND
Add rtkit support to ask for realtime priority
work on stream states and improve negotiation
Rework of port linking works, keep separate state for realtime threads
and use message passing to update the state.
Don't try to link nodes that are removed.
Open the device in the ALSA monitor to detect source or sink
Implement send_command as async methods on the plugins, use async
replies to sync start and stop.
Work on alsa sink.
Implement async PAUSE/START on v4l2 src. move the STREAMON/OFF calls to
the mainloop because they have high latency, add the poll descriptors
from the data loop.
Make a main-loop object with associated helper functions to handle async
methods.
rtloop -> data_loop
Handle async results a lot better.
Remove REMOVE_MEM command. We don't need it.
Handle stream memory updates better.