When we add a new listener to an object, it will emit the full state
of the object. For this it temporarily sets the change_mask to all
changes. Restore the previous state after this or else we might not
emit the right change_mask for the next listener.
Consider the case where one there are two listeners on an object.
The object emits a change and the first listener wants to enumerate the
changed params. For this is adds a new listener and then triggers the
enumeration. If we set the change_mask to 0 after adding the listener,
the second listener would get a 0 change_mask and fail to update
its state.
SPA_MEMBER is misleading, all we're doing here is pointer+offset and a
type-casting the result. Rename to SPA_PTROFF which is more expressive (and
has the same number of characters so we don't need to re-indent).
Don't pass pw_properties around when we simply need to pass around
config info, only use pw_properties when used to construct an object
that keeps the properties.
The proxy API is the one that we would like to expose for applications
and the other API is used internally when implementing modules or
factories.
The current pw_core object is really a context for all objects so
name it that way. It also makes it possible to rename pw_core_proxy
to pw_proxy later.
The pw_remote object is really a wrapper around the pw_core_proxy.
The events it emits are also available in the core proxy and are
generally awkward to use.
With some clever new pw_core_proxy_* methods and a pw_core_connect
to create the core_proxy, we can convert all code away from pw_remote.
This is a first step in this conversion, using the pw_remote behind
the scenes. It leaks into some places because it really needs to become
its own struct in a next step.
Remove the node buffers reply again. We don't need it. Instead add a
new method to the client-node to upload an array of buffer datas.
This method is called after the client has allocated buffer mem. It
will update the buffers on the server side with the client allocated
memory.
Wait for the async reply of use_buffers when doing alloc_buffers so
that we can get the updated buffer mem before we continue.
Let the link follow the states of the ports.
Add some error code to the port error states.
Add PW_STREAM_FLAG_ALLOC_BUFFERS flag to make the client alloc buffer
memory.
Remove the CAN_USE_BUFFERS flag, it is redundant. We can know this
because of the IO params and buffer params.
Add flags to the port_use_buffer call. We also want this call to
replace port_alloc_buffer. Together with a new result event we can
ask the node to (a)synchronously fill up the buffer data for us. This
is part of a plan to let remote nodes provide buffer data.
The interface struct has the type,version and methods of the
interface.
Make spa interfaces extend from spa_interface and make a
separate structure for the methods.
Pass a generic void* as the first argument of methods, like
we don in PipeWire.
Bundle the methods + implementation in a versioned inteface
and use that to invoke methods. This way we can do version
checks on the methods.
Make resource and proxy interfaces that we can can call. We
can then make the core interfaces independent on proxy/resource and
hide them in the lower layers.
Add add_listener method to methods of core interfaces, just
like SPA.
Make struct spa_node_events for events emited from the main thread
and keep the spa_node_callbacks for the data thread callbacks.
The add_listener method installs the events and it's possible to
install multiple handles. Adding a listener first emits the info
and port_info events when installed, similar to how the PipeWire
proxy bind works.
This removes the need for the spa_pending_queue and makes it easier
to implement the _sync versions.
Add some helpers to make it easier for plugins to emit all the info
to new listeners.
Use the listeners for devices as well.
Add a new struct spa_param_info that lists the available params on
a node/port and if they are readable/writable/updated. We can use
this to replace and improve the PARAM_List and also to notify
property change and updates.
Update elements and code to deal with this new param stuff. Add
port and node info to most elements and signal changes.
Use async enum_params in -inspect and use the param info to know
which ones to enumerate.
Use the port info to know what parameters to update in the
remote-node.
Don't use special callback in node to receive the results. Instead,
use a generic result callback to receive the result. This makes things
a bit more symetric and generic again because then you can choose how
to match the result to the request and you have a generic way to handle
both the sync and async case. We can then also remove the wait method.
This also makes the remote interface and spa interface to objects very
similar.
Make a helper object to receive and dispatch results. Use this in the
helper for enum_params.
Make device use the same result callbacks.
Make a special function for pending results to make it clear that it
is different from normal results. Don't pass result code to result
function, it is not useful because since the callback is called, all
must be fine.
The spa_pending is removed from the list right before the callback
and can thus be freed in the callback. Pass the spa_pending in
the pending callback so that extra data can be added that way.
Reuse spa_pending objects in link and nodes instead of allocating. We
always only have one pending operation and we can cancel any pending
previous operation by removing the pending.
Remove the done and error callbacks. The error callback is in an
error message. The done callback is replace with spa_pending.
Make enum_params take a callback and data for the results. This allows
us to push the results one after another to the app and avoids ownership
issues of the passed data. We can then extend this to handle the async
case by doing a _wait call with a spa_pending+callback+data that will
be called when the _enum_params returns and async result.
Add a sync method.
All methods can now return SPA_RESULT_IS_ASYNC return values and you
can use spa_node_wait() to register a callback when they complete
with optional extra parameters. This makes it easier to sync and
handle the reply.
Make helper methods to simulate the sync enum_params behaviour for
sync nodes.
Let the transport generate the sequence number for pw_resource_sync()
and pw_proxy_sync(). That way we don't need to keep track of numbers
ourselves and we can match the reply to the request easily.
Add a port_info event. With this, we get updates to ports pushed to
us, which is more convenient and also allows for better dynamic
add/remove of ports.
We don't need to the PortChanged event anymore
We can remove the get_port_ids/get_n_ports/port_get_info methods.
Update plugins
Make the code to export objects more generic. Make it possible for
modules to register a type to export.
Make the client-node also able to export plain spa_nodes.
Let the remote signal the global of the exported object if any. We can
then remote the (unused) remote_id from the proxy.
Remove the spa_pod_iter helpers
Remove builder/parser vararg recurse option, you have to
manually recurse into structures when needed. This simplifies
things a lot.
Pass spa_pod_frames to builder and parser explicitly, we don't
have to keep an internal stack anymore.
The parser is now almost a mirror image of the builder.
Make the parser safer when iterating over objects, add functions
to check and get pod contents in a safe way.
Make the builder return errno style results on errors
Improve performance of object properties when they are stored and
retrieved in the same order.
Add many more tests for the builder and parser
Add some benchmarks
Automatically parse and build key/value when in objects without having
to prefix the key with ":"
Automatically build control/value when in sequence without the "."
prefix.
Remove the builder with key/pod, taking a reference to the stack built
temporary pods is not allowed in c++. We can use the varargs version
with the same convenient syntax.
Remove the parser "*" option, it is unused.
Improve spa_pod_builder_add_* and spa_pod_parser_get_* and make them
look similar.
Make special format types for planar and interleaved instead of
having a field.
Add enum for audio channel positions
Add some default audio channel layouts
Place the channel layout in the audio format when possible
alsa: place audio channel positions in format
Add sse optimized channel mixing for some common cases
Remove name from port info, it's not mandatory and in the properties
Add direction to port info
Only allow properties inside objects, this makes it easier to
iterate the object, which is needed for efficiently processing
control streams.
Add a choice type to mark variable properties.
SPA_TYPE_Enum -> SPA_TYPE_Id to avoid confusion with choice enum
Make it easier to allocate and initialize properties on the stack
Make more efficient methods to make objects.
SPA_ID_* -> SPA_TYPE_*. We use 'type' for all registered types.
ID refers to either a registered type or an enum.
Improve introspection of object ids. Make 0 an invalid enum and
use it to look up the object id type.
Move some type-info files together.
Swap type and id of the object, we first specify the type and then
the id because the meaning of the id depends on the object type.
Param ids and IO ids are now simple enums.
Move some type info in one place, delete some type-info files
Fix type debug
Make audio layout an enum
Mark more enums as enums in types so they show us with their names in
the debug.
Do not use dynamic types anymore. The reason is that it's difficult:
- to maintain a shared type database over a network.
- the extra overhead when translating between processes and for
maintaining the translation tables.
- race conditions in translating in RT-threads, this is a problem
because we want to make event streams.
We now have simple enums with types and extension points for all
types. This is also nicer to use in general.
We don't need the mapper anymore or pass strings around as types.
There is a parallel type info system to get more info about ids and
enums and their hierarchy. It can also be used for debugging.
Make it possible to assign an arbitary node as the port mixer.
Also remove dynamically added ports.
Improve negotiation and allocation on the mixer ports
Add some more SSE optimisations
Move float mixer from the audio dsp to the port
Remove pw_node_get_free_port() and do things more explicitly.
Handle mixer ports in client-node