`Transform::Rot90` means the client should rotate 90 deg. clockwise,
which matches `SPA_META_TRANSFORMATION_90`, i.e. the buffer was
rotated 90 deg. anti-clockwise. The flipped cases should be correct
though.
Also add the source value to the debug print for easier future
debugging.
Fixes fa799aac86
libcamera can detect camera transforms/rotation, e.g. from the device
tree, and makes that information usable for clients via
`CameraConfiguration::transform`.
Advertise this information via the VideoTransform meta so Pipewire
clients can adjust their output accordingly.
Rotated cameras are common in mobile devices such as the Pinephone Pro,
which was used to test this feature.
Find a free id from the available ids instead of just taking the current
number of devices, which would give assign the same id to multiple
cameras when: added 0, added 1, removed 0, added 1.
Pick the first format in the list of supported as something closest
to 640x480 instead of the lowest possible resolution.
Applications that don't suggest a default size will then get something
more sensible than a poster frame.
Previously, if "add_listener" was called on the monitor device, then it
did not necessarily emit events about all devices because it called
`enum_devices()` which does not emit events about already existing
devices. So the very first listener would get all existing devices,
but subsequent ones would not get events about the existence of devices
that have already been seen by the monitor. Fix that by simply emitting
events about all existing devices if the current listener is not the first.
libcamera's CameraManager runs the event handlers on its own thread,
thus synchronization is needed to ensure correct functionality.
Implement that by collecting hotplug events into a mutex protected queue
and signalling the main loop where they can be processed and the
"object_info" event can be safely emitted.
Using a shared_ptr removes the need for manually calling
`libcamera_manager_release()` to drop the reference as it is done
automatically whenever the shared_ptr is destroyed or reset.
Previously, the libcamera manager `impl` object was neither properly
constructed neither properly destructed. As a consequence, for example,
the shared pointers in the `devices` array weren't properly destructed,
although this has been somewhat mitigated by a previous change
that modifed `clear_devices()`.
Previously, the "impl" object was never properly constructed or
destructed, but it more or less worked out since the memory was initialized
to zero bytes and each member had trivial constructors. Except std::shared_ptr,
but an all zero storage happened to be equivalent to a default constructed
shared_ptr.
However, there was the still the problem that the shared_ptr was never
destructed, so it kept the referenced `Camera` object alive, which lead
to memory leaks.
An additional, somewhat unrelated change is that the "props" struct
is removed, and the device identifier is now stored in an `std::string`.
The reason is that `CameraManager::get()` already takes a const std::string reference,
so an std::string must be constructed in any case, so we might as well
take advantage of that and use `std::string` in the "impl" object as well.
Furthermore, wrap the `impl` struct in an anonymous namespace
to avoid name resolution problems.
Previously, in `remove_device()`, the last device would be copied into
the slot of the to-be-remove device. The problem with this is that it
left the shared_ptr untouched in the previously last slot, and hence
creating an extra reference. Fix this by moving instead of copying.
A similar problem is present in `clear_devices()` which also
did not properly dispose of the shared_ptrs. Fix that by
calling `reset()` on each device's camera pointer.
libcamera commit 1c4d4801850559d6f919eef5c2ffbaf7675dbc46
changed the return type of libcamera::ControlList::get()
to be std::optional<T>. Adapt the code to this change.
Fixes#2575
The PropInfo either has a registered id (and then also a name from the
type-info) or a custom name as a string.
In all cases, the description contains a free form text that clarifies
the property.
Use the description in the stream controls name.
Make the alignment parameter optional when negotiating buffers.
Default to a 16 bytes alignment and adjust for the max cpu
alignment.
Remove the useless align buffer parameter in plugins, we always
set it to 16 anyway.
Keep track of the negotiated parameters and use those to construct
the Buffers param.
Use the FrameAllocator to allocate buffer memory. Keep a request for
each buffer and queue them.
In requestComplete, put the request metadata info into the buffer and
header and write the finished buffer id to a ringbuffer. Then wake up
the data thread to pop the finished buffer_id and push it in the
graph.
Remove some old files.