Make it possible to assign an arbitary node as the port mixer.
Also remove dynamically added ports.
Improve negotiation and allocation on the mixer ports
Add some more SSE optimisations
Move float mixer from the audio dsp to the port
Remove pw_node_get_free_port() and do things more explicitly.
Handle mixer ports in client-node
The link-factory allows the client to create links between ports.
The audio-dsp module creates dsp ports (float32, mono) for each
audio sink and source.
Don't recurse into the directory of systemd when it was not found.
There are still some issues because libudev is actually provided
by systemd these days and we still need that for building the v4l2 and
alsa monitors.
Make enum_params and set_param to configure properties, format
and other parameters. This allows us to remove some duplicate
code and make the properties and parameters much more extensible.
Use the object id to mark the id of the parameter.
Remove the spa_format and spa_props.
We can now make the client-node easier by merging the various
format methods into the params.
Make the stream API more powerful now that we can pass params
around.
Don't directly expose the state change methods. Only expose an activate
method for nodes that indicates if the node should be scheduled or not.
Let the link automatically negotiate two active nodes.
Make some defines for properties.
Use link property to make passive links. Passive links don't activate
the nodes.
Make sure the mainloop quits when quit is called before run.
Sometimes we insert NULL into the client object map to mark the object
freed. Now that the map also returns those NULL's, don't try to free
them.
Small cleanups
Make some port methods private.
Replace the v4l2 example with a more generic version that can add
any spa node to a remote graph
Make the dictionary items const
Add some info to nodes and factories. Add the node info to the node
properties. We can then set the media.class directly on the node,
instead of letting the monitor set it.
Debug node info in spa-inspect.
Do async operation on the audiotestsrc and videotestsrc differently.
Remove spec file
Fix systemd service file
Send error on link errors
Init socket to -1 so that we don't close anything on error
Wait for all proxy objects in device monitor
Add signal handlers for daemon to shut down
Add destroy listeners for modules and do cleanup
Fix some leaks
Simplify port registration in new nodes
Hide some more data structures
Let the node implementation take care of the reuse_buffer signal because
then we can get to the graph nodes to find the destination port.
Destroy modules in core cleanup. Modules should undo everything they
have done.
Activate the link after we negotiated format and buffers.
Add hooks that contain protocol specific interfaces that can be used
to extend the protocol. This makes it possible to add new interfaces
to the protocol and implement the protocol specific data transport.
Move these protocol specific extension to the extensions directory.
Use device manager to add/remove all video providers dynamically, remove
v4l2 specific code.
Get the client proxy from subscribe instead of waiting for the
subscription callback. This way we can actually make an error on
failure.
Clean up the objects when the server disappears.
Remove subscription from the server, we don't need it. Install server
objects in bus_acquired.
Move source and source-output to the server side again.
Make the daemon track objects per sender so that we can remove them
when the sender disappears.
Add a source gstreamer element
Expose error in context
Make it possible to set the source in the error state
Add properties to a stream and use those to get a source-output
Fix signal for new-buffer
Attach the socket source to the thread default mainloop
Make subscribe cancellable.
Propagate state and error in context.
Add bus handler for v4l2 source
Use negotiated properties to set capsfilter in v4l2
Fix subscribe in test-client
Track senders in the subscribe object and aggregate events from all
connected clients. This allows each client to get a complete view of all
the objects of pulsevideo. With all the source objects available, we can
then to the selection of the source on each client.
Remove the CreatSourceOutput on the Client1 object but let the client
select a good source and call CreateSourceOutput directly on the source.
This avoid going through the server to get a connection and the client
can just as well select a source.
Add a state property to the source and make it such that it can do async
state changes.
Remove the source provider object, each client can now directly see the
objects of another clients so there is no need for intermediate objects
in the server.
Track remote and local sources separately and make SourceProvider1
interfaces for remote objects so that we get the subscription right.
Move disconnect from the Manager1 to Client1 interface and implement
in the context.