Move the runnable state calculation out of the collect_nodes function.
They are really two different steps that doin't overlap much.
The runnable state of a node is very easy to calculate. A node is
runnable if it is linked to another node without a passive port. When we
find two runnable nodes, make them runnable, which makes all nodes
linked to them runnable, stopping at passive ports.
We don't have to check the active state of the nodes or links to group
them together. This ensures we don't swap nodes around too much when the
node or link state changes.
There is no reason to delay preparing the link (by the scheduler) when
both nodes are active, we can do that right from the start.
This makes things a bit more symetrical because deactivating a node does
not unprepare a link.
This however changes things a bit because you can no longer delay link
prepare until you activate the node. I don't know if this is actually in
use and it would probably be to delay format negotiation. The right way
do delay format negotiation is to wait until an EnumFormat is set but
that is something to improve later.
!2699 has been merged a bit prematurely and it contained things that are
not used. So remove the unused member variables, functions, fix module
usage strings, and move some functions from headers.
We can just concatenate the stream and client dict on the stack, reusing
all the strings without having to do allocations or copies.
Also filter out the object.id and object.serial from the client, we want
to keep the ones from the streams.
Instead of adding the client props to the stream props when we create
it, add them when we enumerate the streams.
This makes it possible to also have the client props in the stream props
for streams that are not created with the pulse API.
Fixes#5090
Roc-toolkit log records are captured via a callback and
written to PipeWire log with corresponding verbosity level.
The log.level config parameter limits record verbosity at
the roc-toolkit level.
Patch by Lairton Lelis da Fonseca Junior (@lairton)
Remove the hard skip for IPv4 link-local addresses and add an interface
binding (matching the existing IPv6 link-local behavior).
The host needs a link-local address on the interface (ip addr add
169.254.x.x/16 dev wlan0 or via NetworkManager +ipv4.addresses).
Fixes#4830
Socket activation uses sd_listen_fds from libsystemd, and can only be
compiled on systems with systemd.
This is an issue for Alpine / postmarketOS, where upstream has no
systemd package, but downstream depends on upstream's pipewire package
and wants to rely on socket activation. This also prevents using
socket-activation on other non-systemd distributions, including
non-Linux.
Implement equivalent functionality without a dependency on libsystemd.
This can easily be overlooked if the RTP rate equals the clock rate, which
is fairly common (for example, RTP rate and clock rate both being 48 kHz).
And, if an ASRC is active, and converting the output of the RTP source
node, the resampler's delay need to be taken into the account as well.
Clear the ringbuffer in stream_stop() when processing stops to prevent old invalid packets
from being sent when processing resumes via rtp_audio_flush_packets().
This ensures a clean state when the stream restarts.
Clearing the ring buffer is important not only in the direct timestamp
mode, but also in the constant delay mode, since missed packets can lead
to gaps in the ring buffer. These gaps may have stale data inside if the
ringbuffer is not cleared after reading from it.
In corner cases where the read and write pointers are very close, it may
not be possible to read out all the wanted samples. This can for example
happen when there is a jump in the graph driver position. Currently, the
code reads the wanted number of samples out of the ring buffer regardless
of the write and read pointer positions. It does so even when the read
pointer is ahead of the write pointer (that is, an underrun occurs).
Fix this by checking the fill level and reading only the available amount
of samples if that amount is less than the wanted amount. The remaining
space in the target buffer is then filled with nullbytes.
This reverts commit dcdc19238b.
Reverting this because it caused big sync errors of ~62 ms in test setups.
Further discussions about this can be found here:
https://gitlab.freedesktop.org/pipewire/pipewire/-/merge_requests/2666
Followup commits modify the device delay application (by scaling it),
which is another reason why this needs to be reverted.
Add 35 sec timeout for PLAY_SAMPLE streams to start streaming, similar
to what we do with normal streams, and fail playback if they don't
start.
This avoids pending sample playback using up resources indefinitely if
streams fail to start for some reason, e.g. session manager is not
linking them.
If we get EPROTO, we likely have missed on some messages from the
server, and our state is now out of sync.
It's likely we can't recover (e.g. if error is due to fd limit hit), so
just drop the server connection in this case, similarly as if we got
EPIPE.
When the graph has no inputs and the channels is set to 0, don't create
a capture stream. Likewise, don't create a playback stream when there
are no graph outputs and the output channels is 0.
You can use this to make a sine source or a null sink.
There is no reason to fail when there is no input or output port.
We can simply run the graph with what there is. Even if there is no
input or output at all, running one instance of the plugins is
possible.
Add a busy builtin plugin that has no ports and keeps the CPU IDLE or
busy for the give percent.
The filter graph has, after parsing, a default number of input and
output ports. This is based on the description or the first/last element
input and output ports. Pass this information in the properties when
we emit the info.
Don't use the number of configured input/output ports as the default
number of channels in filter-chain because this is only determined after
activating the graph. Instead, use the default input/output channels.
The result is that when you load filter-chain without any channel
layout, it will default to the number of input/outputs of the graph
instead of 0. This allows for the node to be visible in the pulseaudio
API.
Fixes#5084