Move array and map to pinos
Move more things to spa lib
ControlCmd -> Message
Make pinos log, use for plugins as well
work on ringbuffer in alsa and nodes
work on making registry with all objects
Pass the client object around, it's easier to deal with than the sender
id.
Fix the ASYNC return check
Don't overwrite the fds of a pollitem, instead keep an index of their
position in the global fd array.
Add a link state
Add error quark
Track the state of node we create and error when it is in error.
Handle stream error states when negotiating
Make the node error when a link is in error
Bring back the channel object. Making a node and port on the client side
was rather awkward because of the async nature of many methods. It feels
better to have a specific communication channel object to interface with
a server side port.
Use port activate/deactivate to start/stop streams
Remove links from the ports. We let other objects install a callback on
the port to receive and route buffers.
Remove the client object, it is not very useful now that we have the
nodes.
Fix some properties on the proxy objects.
Use sendmsg and recvmsg directly because the GIO ones do allocations.
make pinos_properties_merge and use it to combine properties from nodes
and ports.