Remove some events from the remote that we can find on the core_proxy.
Use the core_proxy to get to the done and info events.
Remove pw_remote_get_core_info(), we don't need this anymore now that
we don't listen for the event and the user can keep track of this
herself.
Rename the flatpak module to access module. The access module should
either let the client connect or mask the client busy while the
permissions are being configured. It is then up to the session manager
to collect the right permissions of the objects and configure those
in the client.
Let the media session monitor the clients and configure the permissions.
Make a profile param that can be used to configure a node with a
certain profile.
Use the profile to configure the ports on splitter and merger and
get rid of the dynamic ports.
Use the profile to configure the client-node and audio-dsp.
Don't try to link more ports than available between client-node and
dsp.
Make the current destroy method on the core for proxies to remove the
server side resource.
Make a new destroy method on the registry to destroy globals.
Remove the destroy method on the client-node
media-session: monitor the dsp and device node states to manage the
session state
Reorder channels to a more common default order.
Only add channel layout when channels > 1
Don't try to link to a session that is still starting
Small sse fixes.
Make special format types for planar and interleaved instead of
having a field.
Add enum for audio channel positions
Add some default audio channel layouts
Place the channel layout in the audio format when possible
alsa: place audio channel positions in format
Add sse optimized channel mixing for some common cases
Remove name from port info, it's not mandatory and in the properties
Add direction to port info
Track the state of nodes and ports.
Make streams for nodes tagged as stream
Make sessions for nodes that are sinks and sources and make a DSP
node for those
Rescan when a change happens and reconfigure
Link streams to sessions
SPA_ID_* -> SPA_TYPE_*. We use 'type' for all registered types.
ID refers to either a registered type or an enum.
Improve introspection of object ids. Make 0 an invalid enum and
use it to look up the object id type.
Move some type-info files together.
Swap type and id of the object, we first specify the type and then
the id because the meaning of the id depends on the object type.
Do not use dynamic types anymore. The reason is that it's difficult:
- to maintain a shared type database over a network.
- the extra overhead when translating between processes and for
maintaining the translation tables.
- race conditions in translating in RT-threads, this is a problem
because we want to make event streams.
We now have simple enums with types and extension points for all
types. This is also nicer to use in general.
We don't need the mapper anymore or pass strings around as types.
There is a parallel type info system to get more info about ids and
enums and their hierarchy. It can also be used for debugging.