Add macro SPA_CMP to do 3-way comparisons safely, and use it to avoid
signed integer overflows.
Fix also float/double comparisons (previously 0.1 == 0.8 since cast to
return type int).
Fix Id/Bool comparisons so they can return negative value.
Subdirectories buffer, control, debug, monitor, pod, support and utils, others
are still missing. Headers are grouped either per subdirectory (e.g. buffer/
gets added to group spa_buffer) or per-file (e.g. spa_json is a separate
group), whatever seemed like the most sensible approach.
Remove the spa_pod_iter helpers
Remove builder/parser vararg recurse option, you have to
manually recurse into structures when needed. This simplifies
things a lot.
Pass spa_pod_frames to builder and parser explicitly, we don't
have to keep an internal stack anymore.
The parser is now almost a mirror image of the builder.
Make the parser safer when iterating over objects, add functions
to check and get pod contents in a safe way.
Make the builder return errno style results on errors
Improve performance of object properties when they are stored and
retrieved in the same order.
Add many more tests for the builder and parser
Add some benchmarks
Only allow properties inside objects, this makes it easier to
iterate the object, which is needed for efficiently processing
control streams.
Add a choice type to mark variable properties.
SPA_TYPE_Enum -> SPA_TYPE_Id to avoid confusion with choice enum
Make it easier to allocate and initialize properties on the stack
Make more efficient methods to make objects.
SPA_ID_* -> SPA_TYPE_*. We use 'type' for all registered types.
ID refers to either a registered type or an enum.
Improve introspection of object ids. Make 0 an invalid enum and
use it to look up the object id type.
Move some type-info files together.
Swap type and id of the object, we first specify the type and then
the id because the meaning of the id depends on the object type.