Make struct spa_node_events for events emited from the main thread
and keep the spa_node_callbacks for the data thread callbacks.
The add_listener method installs the events and it's possible to
install multiple handles. Adding a listener first emits the info
and port_info events when installed, similar to how the PipeWire
proxy bind works.
This removes the need for the spa_pending_queue and makes it easier
to implement the _sync versions.
Add some helpers to make it easier for plugins to emit all the info
to new listeners.
Use the listeners for devices as well.
Add a new struct spa_param_info that lists the available params on
a node/port and if they are readable/writable/updated. We can use
this to replace and improve the PARAM_List and also to notify
property change and updates.
Update elements and code to deal with this new param stuff. Add
port and node info to most elements and signal changes.
Use async enum_params in -inspect and use the param info to know
which ones to enumerate.
Use the port info to know what parameters to update in the
remote-node.
Don't use special callback in node to receive the results. Instead,
use a generic result callback to receive the result. This makes things
a bit more symetric and generic again because then you can choose how
to match the result to the request and you have a generic way to handle
both the sync and async case. We can then also remove the wait method.
This also makes the remote interface and spa interface to objects very
similar.
Make a helper object to receive and dispatch results. Use this in the
helper for enum_params.
Make device use the same result callbacks.
Make a special function for pending results to make it clear that it
is different from normal results. Don't pass result code to result
function, it is not useful because since the callback is called, all
must be fine.
The spa_pending is removed from the list right before the callback
and can thus be freed in the callback. Pass the spa_pending in
the pending callback so that extra data can be added that way.
Reuse spa_pending objects in link and nodes instead of allocating. We
always only have one pending operation and we can cancel any pending
previous operation by removing the pending.
Remove the done and error callbacks. The error callback is in an
error message. The done callback is replace with spa_pending.
Make enum_params take a callback and data for the results. This allows
us to push the results one after another to the app and avoids ownership
issues of the passed data. We can then extend this to handle the async
case by doing a _wait call with a spa_pending+callback+data that will
be called when the _enum_params returns and async result.
Add a sync method.
All methods can now return SPA_RESULT_IS_ASYNC return values and you
can use spa_node_wait() to register a callback when they complete
with optional extra parameters. This makes it easier to sync and
handle the reply.
Make helper methods to simulate the sync enum_params behaviour for
sync nodes.
Let the transport generate the sequence number for pw_resource_sync()
and pw_proxy_sync(). That way we don't need to keep track of numbers
ourselves and we can match the reply to the request easily.
Add a port_info event. With this, we get updates to ports pushed to
us, which is more convenient and also allows for better dynamic
add/remove of ports.
We don't need to the PortChanged event anymore
We can remove the get_port_ids/get_n_ports/port_get_info methods.
Update plugins
Automatically parse and build key/value when in objects without having
to prefix the key with ":"
Automatically build control/value when in sequence without the "."
prefix.
Remove the builder with key/pod, taking a reference to the stack built
temporary pods is not allowed in c++. We can use the varargs version
with the same convenient syntax.
Remove the parser "*" option, it is unused.
Improve spa_pod_builder_add_* and spa_pod_parser_get_* and make them
look similar.
Only allow properties inside objects, this makes it easier to
iterate the object, which is needed for efficiently processing
control streams.
Add a choice type to mark variable properties.
SPA_TYPE_Enum -> SPA_TYPE_Id to avoid confusion with choice enum
Make it easier to allocate and initialize properties on the stack
Make more efficient methods to make objects.
SPA_ID_* -> SPA_TYPE_*. We use 'type' for all registered types.
ID refers to either a registered type or an enum.
Improve introspection of object ids. Make 0 an invalid enum and
use it to look up the object id type.
Move some type-info files together.
Swap type and id of the object, we first specify the type and then
the id because the meaning of the id depends on the object type.
Param ids and IO ids are now simple enums.
Move some type info in one place, delete some type-info files
Fix type debug
Make audio layout an enum
Mark more enums as enums in types so they show us with their names in
the debug.
Do not use dynamic types anymore. The reason is that it's difficult:
- to maintain a shared type database over a network.
- the extra overhead when translating between processes and for
maintaining the translation tables.
- race conditions in translating in RT-threads, this is a problem
because we want to make event streams.
We now have simple enums with types and extension points for all
types. This is also nicer to use in general.
We don't need the mapper anymore or pass strings around as types.
There is a parallel type info system to get more info about ids and
enums and their hierarchy. It can also be used for debugging.
Make explicit links between elements that are used to activate the
next element in the graph.
Make subgraphs a special regular node. Make a link from the
subgraph children to the parent so that the subgraph completes when
all the children completed.
Implement a single process function in plugins
Remove many messages in the client node
Add control properties to audiotestsrc for frequency and volume
and add a test program.
Add size parameter to set_io for additional checks and to make it
easy to know how much control data we can write.
Make it possible to configure multiple io areas on a port by giving
an id to set_io.
Add some types to enumerate the supported ids
Make an area to exchange buffers and one to specify pull ranges.
The idea is to make more area types for controlable properties.
Implement enumeration of IO areas in volume.
We can't use a ringbuffer on the chunk because it implies the
consumer would write to it to update the read position, which we
can't do because the chunk is read-only and might even be shared.
Go back to offset/size pairs, which can sortof do the same thing
if we want later when we keep a non-shared read pointer in the
consumer.
Keep alsa timestamp around and filled state for future.
mmap the input port meta/data/chunk as read-only.
Only do clock update requests when asked.
ringbuffer: remove size and mask from the ringbuffer, we have that
elsewhere in the user of the ringbuffer.
Remove the buffer data offset and size fields and replace with a
ringbuffer. We then have a ringbuffer in all buffer data, which
simplifies things.
We can now remove the ringbuffer metadata.
Reset the builder when the filter failed.
Make the plugins create their params in a temporary buffer, we
don't want to do in-place filtering because that is not always
possible. Because the filter now resets on error, we can remove
the reset from the plugins.
Add an argument to pass the result param to the caller instead of
having the caller have to pick it up from the builder.
Improve docs for node, clock and monitor
Pass spa_pod everywhere instead of spa_pod_object.
Pass result argument to spa_pod_filter to make things a little
nicer.
Make enum_params and set_param to configure properties, format
and other parameters. This allows us to remove some duplicate
code and make the properties and parameters much more extensible.
Use the object id to mark the id of the parameter.
Remove the spa_format and spa_props.
We can now make the client-node easier by merging the various
format methods into the params.
Make the stream API more powerful now that we can pass params
around.
Make a new method that can take a local node and run it in a remote
pipeline. This basically replaces all functionality of the streams
and more.
Add 2 examples for exporting a sink and a v4l2 node
Make some more things const
Cleanups
Make it possible to do things when the node needs scheduling. The
default node will schedule the local pipeline but the remote node might
also schedule the remote pipeline.