Make struct spa_node_events for events emited from the main thread
and keep the spa_node_callbacks for the data thread callbacks.
The add_listener method installs the events and it's possible to
install multiple handles. Adding a listener first emits the info
and port_info events when installed, similar to how the PipeWire
proxy bind works.
This removes the need for the spa_pending_queue and makes it easier
to implement the _sync versions.
Add some helpers to make it easier for plugins to emit all the info
to new listeners.
Use the listeners for devices as well.
Add a new struct spa_param_info that lists the available params on
a node/port and if they are readable/writable/updated. We can use
this to replace and improve the PARAM_List and also to notify
property change and updates.
Update elements and code to deal with this new param stuff. Add
port and node info to most elements and signal changes.
Use async enum_params in -inspect and use the param info to know
which ones to enumerate.
Use the port info to know what parameters to update in the
remote-node.
Don't use special callback in node to receive the results. Instead,
use a generic result callback to receive the result. This makes things
a bit more symetric and generic again because then you can choose how
to match the result to the request and you have a generic way to handle
both the sync and async case. We can then also remove the wait method.
This also makes the remote interface and spa interface to objects very
similar.
Make a helper object to receive and dispatch results. Use this in the
helper for enum_params.
Make device use the same result callbacks.
Make a special function for pending results to make it clear that it
is different from normal results. Don't pass result code to result
function, it is not useful because since the callback is called, all
must be fine.
The spa_pending is removed from the list right before the callback
and can thus be freed in the callback. Pass the spa_pending in
the pending callback so that extra data can be added that way.
Reuse spa_pending objects in link and nodes instead of allocating. We
always only have one pending operation and we can cancel any pending
previous operation by removing the pending.
Remove the done and error callbacks. The error callback is in an
error message. The done callback is replace with spa_pending.
Make enum_params take a callback and data for the results. This allows
us to push the results one after another to the app and avoids ownership
issues of the passed data. We can then extend this to handle the async
case by doing a _wait call with a spa_pending+callback+data that will
be called when the _enum_params returns and async result.
Add a sync method.
All methods can now return SPA_RESULT_IS_ASYNC return values and you
can use spa_node_wait() to register a callback when they complete
with optional extra parameters. This makes it easier to sync and
handle the reply.
Make helper methods to simulate the sync enum_params behaviour for
sync nodes.
Let the transport generate the sequence number for pw_resource_sync()
and pw_proxy_sync(). That way we don't need to keep track of numbers
ourselves and we can match the reply to the request easily.
Add a port_info event. With this, we get updates to ports pushed to
us, which is more convenient and also allows for better dynamic
add/remove of ports.
We don't need to the PortChanged event anymore
We can remove the get_port_ids/get_n_ports/port_get_info methods.
Update plugins
Remove the spa_pod_iter helpers
Remove builder/parser vararg recurse option, you have to
manually recurse into structures when needed. This simplifies
things a lot.
Pass spa_pod_frames to builder and parser explicitly, we don't
have to keep an internal stack anymore.
The parser is now almost a mirror image of the builder.
Make the parser safer when iterating over objects, add functions
to check and get pod contents in a safe way.
Make the builder return errno style results on errors
Improve performance of object properties when they are stored and
retrieved in the same order.
Add many more tests for the builder and parser
Add some benchmarks
Automatically parse and build key/value when in objects without having
to prefix the key with ":"
Automatically build control/value when in sequence without the "."
prefix.
Remove the builder with key/pod, taking a reference to the stack built
temporary pods is not allowed in c++. We can use the varargs version
with the same convenient syntax.
Remove the parser "*" option, it is unused.
Improve spa_pod_builder_add_* and spa_pod_parser_get_* and make them
look similar.
Make special format types for planar and interleaved instead of
having a field.
Add enum for audio channel positions
Add some default audio channel layouts
Place the channel layout in the audio format when possible
alsa: place audio channel positions in format
Add sse optimized channel mixing for some common cases
Remove name from port info, it's not mandatory and in the properties
Add direction to port info
Only allow properties inside objects, this makes it easier to
iterate the object, which is needed for efficiently processing
control streams.
Add a choice type to mark variable properties.
SPA_TYPE_Enum -> SPA_TYPE_Id to avoid confusion with choice enum
Make it easier to allocate and initialize properties on the stack
Make more efficient methods to make objects.
spa_io_control_range -> spa_io_range
Add helpers for sequence and control pod objects
Implement control properties in audiotestsrc, update test example.
SPA_ID_* -> SPA_TYPE_*. We use 'type' for all registered types.
ID refers to either a registered type or an enum.
Improve introspection of object ids. Make 0 an invalid enum and
use it to look up the object id type.
Move some type-info files together.
Swap type and id of the object, we first specify the type and then
the id because the meaning of the id depends on the object type.
Param ids and IO ids are now simple enums.
Move some type info in one place, delete some type-info files
Fix type debug
Make audio layout an enum
Mark more enums as enums in types so they show us with their names in
the debug.
Do not use dynamic types anymore. The reason is that it's difficult:
- to maintain a shared type database over a network.
- the extra overhead when translating between processes and for
maintaining the translation tables.
- race conditions in translating in RT-threads, this is a problem
because we want to make event streams.
We now have simple enums with types and extension points for all
types. This is also nicer to use in general.
We don't need the mapper anymore or pass strings around as types.
There is a parallel type info system to get more info about ids and
enums and their hierarchy. It can also be used for debugging.
Make explicit links between elements that are used to activate the
next element in the graph.
Make subgraphs a special regular node. Make a link from the
subgraph children to the parent so that the subgraph completes when
all the children completed.
Implement a single process function in plugins
Remove many messages in the client node
Make a new PropInfo parameter that allows us to iterate all
properties. Make some new fields to set labels and names for
properties. We will be able to add more things to describe the
properties this way.
Use the Props param to simply query or set properties.
We can now make int enum properties and describe all possible
values with labels, we don't need to register types anymore.
This then makes it possible to enumerate the v4l2 controls and make
them available as control params.
The control values do not have to contain valid values when they
are set so don't try to parse them. Instead just do a simple sanity
check on the size.
Handle the case where we clear the io area, go back to the default
node properties.
Reorganize the io parameter ids and objects. Make separate enumerations
for buffer, control, input and output properties.
Add a volume output property to export-source. This is still unused
but will eventually be routed to a PropsIn io area where it can
control the volume of a mixer, for example.
Pass a spa_pod as the control io area. The pod is not supposed to
change in structure, only the values do so we can achieve the same
kind of performance as passing a single value but still allow for
more complex io area layouts to be passed later.
Add control properties to audiotestsrc for frequency and volume
and add a test program.
Add size parameter to set_io for additional checks and to make it
easy to know how much control data we can write.
Make it possible to configure multiple io areas on a port by giving
an id to set_io.
Add some types to enumerate the supported ids
Make an area to exchange buffers and one to specify pull ranges.
The idea is to make more area types for controlable properties.
Implement enumeration of IO areas in volume.
We can't use a ringbuffer on the chunk because it implies the
consumer would write to it to update the read position, which we
can't do because the chunk is read-only and might even be shared.
Go back to offset/size pairs, which can sortof do the same thing
if we want later when we keep a non-shared read pointer in the
consumer.
Keep alsa timestamp around and filled state for future.
mmap the input port meta/data/chunk as read-only.
Only do clock update requests when asked.