Don't directly expose the state change methods. Only expose an activate
method for nodes that indicates if the node should be scheduled or not.
Let the link automatically negotiate two active nodes.
Make some defines for properties.
Use link property to make passive links. Passive links don't activate
the nodes.
Make sure the mainloop quits when quit is called before run.
* Fix clang warnings about comparing uint32 < 0
clangs complains about an uint32 compared to < 0:
warning: comparison of unsigned expression < 0 is always false [-Wtautological-compare]
So remove these comparisos and an uint32 never will be less than 0.
Signed-off-by: Marcos Paulo de Souza <marcos.souza.org@gmail.com>
* module-jack.c: Differentiate error msg from protocol-native
Signed-off-by: Marcos Paulo de Souza <marcos.souza.org@gmail.com>
Add signal handlers for daemon to shut down
Add destroy listeners for modules and do cleanup
Fix some leaks
Simplify port registration in new nodes
Hide some more data structures
Let the node implementation take care of the reuse_buffer signal because
then we can get to the graph nodes to find the destination port.
Destroy modules in core cleanup. Modules should undo everything they
have done.
Activate the link after we negotiated format and buffers.
Add the nodes from the RT thread.
Handle non-realtime clients, we don't need to signal them
do some sort of latency callbacks
Don't do callbacks for clients without a handler.
Add some callbacks to trigger push and pull in a graph
Remove the scheduler, make some implementations of graph push/pull
functions.
Add some properties to jack clients and nodes
Fix the parent of the clients.
Notify link format changes
The listeners are generally useful in spa, move it there and rename
to hooks. Implement loop hooks with it.
Fix some cleanup issues in stream and remote
Remove signals.
Rename callbacks -> events, use listeners to listen for events.
Callbacks are still used in spa for things you can listen to only
once.