Tweak the conversion constants a bit so that they handle the
extreme ranges a bit better.
Align the C and vector instructions.
Reactivate the unit test asserts when a conversion fails.
Make a new uint42_t and int24_t type and use that to handle 24 bits
samples. This makes it easier because we can iterate and copy the
structs like other types.
Make dither noise as a value between -0.5 and 0.5 and add this
to the scaled samples.
For this, we first need to do the scaling and then the CLAMP to
the target depth. This optimizes to the same code but allows us
to avoid under and overflows when we add the dither noise.
Add more dithering methods.
Expose a dither.method property on audioconvert. Disable dither when
the target depth > 16.
Pass some state to convert and channelmix functions. This makes it
possible to select per channel optimized convert functions but
also makes it possible to implement noise shaping later.
Pass the channelmix matrix and volume in the state.
Handle specialized 2 channel s16 -> f32 conversion
Improve the allocators to always align the buffer memory to the
requested alignment
Use aligned read and writes for sse functions and check alignment,
optionally falling back to unaligned path.
Add more tests and benchmark cases
Check and warn for misaligned memory in plugins.