This flags means that the fd can be mmaped without special handling. It
is the equivalent of the SPA_DATA_FLAG_MAPPABLE. Refuse to map memory
that is not mappable.
Make sure we make all allocated MemFd memory MAPPABLE by default. We can
then remove the stream and filter special handling for MemFd types and
just check the more generic MAPPABLE flag.
Make one exception when a client uploads MemFd buffer memory. We must
manually set the MAPPABLE flag for MemFd to make things backwards
compatible.
clear_port() clears all struct mix and removes the port, and can occur
before port io is set to NULL. In this case the port memmaps are not
freed, and are leaked until client pool closes.
Fix by freeing the old io memmap when setting io to NULL, also when the
port was already cleared, so that the memmap lifecycle is the same as
that of the IO.
Avoid leaking buffers when freeing mix, in case the port was not cleared
properly.
These leaks don't seem to be occurring currently, but better be sure.
The remote end may destroy the port via client_node_port_update(),
before corresponding pw_impl_port_mix are released.
clear_port() removes all struct mix, but this prevents the
pw_impl_port_mix from being removed from io_map, which causes stale mix
ids be left in io_map, so we end up continuously allocating new io
areas.
Make lifecycle of io_map entries match port_init_mix/release_mix
exactly, separately from the lifecycle of the port and struct mix.
When freeing struct mix in port_release_mix(), make sure it corresponds
to the mix being released.
Keep the target and source fd in sync when we get the new fd from the
server in remote-node.
This makes it possible to refactor some things and only schedule nodes
by triggering the target.
First check if all of the new buffers are ok before attemping to replace
our exising ones with the new ones. Else we might end up copying some
of the new buffers and cleaning them up twice later.
struct mix contain pointers to themselves (see do_port_use_buffers) and
cannot be copied by value, so they should not be stored in pw_array.
Store them in pw_map instead.
This reverts commit 6fefd49a8a.
We can't use PRIVATE because mmap docs say that we then might not see
changes in the data anymore from other processes.
Fixes#3575
Remove the context_driver events and replace them with realtime node
events. The problem is that the realtime node events are emitted from
the node data thread, which can be different for each node and
aggregating them into context_driver events is not a good idea.
It's also nice for the stream drained event, which no longer needs to go
through the context_driver events.
Remove some includes of private.h
Add some methods to get the mempool of client and context so that we can
remove direct access.
Move some things around.
Use methods to get pw_loop variables.
See #3243
We have SPA_ID_INVALID mix id for all ports to handle the formats and
buffers, we don't need to init/release the mix for this or else our
n_mix accounting is wrong and we might not clear the format right.
Use the port_set_mix_info to add and remove mix info information to the
client.
Previously it was impossible to clean up mix_info.
With this change we can also simplify the jack peer port detection.
Because the mix info is always sent before the link appears we can
simply look up the info when the link appears.
There is already an id in the port_mix structure that can be used to
index the mix structures in map if needed, the mix_id is the port_id of
the mixer and should not be confused.
The rt.mix_lst is really something internal to the tee and fallback
mixer in the ports so make it private.
Use the port_set_io call to add the Buffer io area to the mix_list
tee and fallback mixer on the port, like we do for remote-node. We can
then remove the custom code to do this in remote-node and impl-link.
Remove an unused field (clock) in the port struct.
Remove the unused io_set field in impl-link, it is always in sync with
the activated field.
Add a flag to the activation to mark the node as being profiled.
Only wake up the eventfd in remote-node when the profiler is running.
This keeps the server sleeping when remote nodes are driving and the
profiler is not running.
Make a copy of the node name into a statically allocated array. This is
for debugging purposes only but might crash if we do a name change while
the data thread is reading it.
Make it possible to do reposition on the client side by copying the id
to the target. The client side does not have a node in the target so we
can't deref it.
Bump the client-node version because we use the writefd differently now.
Support driver nodes using the old version somewhat. The stats will be
wrong but then again, we don't have any flatpak driver nodes that could
use an older version.
For remote nodes, set the signal time before we wake up the server. For
non-remote nodes, ser the signal time in node_ready. This ensures we
take the time to start the graph into account.
Add a _fast callback function that skips the version and method check.
We can use this in places where performance is critical when we do the
check out of the critical loops.
Make all system methods _fast calls. We expect them to exist and have
the right version. If we add new versions we can make them slow.
Let the server calculate signal time when it starts the graph. Otherwise
we overwrite old values and we can't do stats.
We might be able to piggyback the signal time in the prev_signal_time
field later.
Don't make an extra eventfd for activating the remote-node, we can
use the server side eventfd and send them to the remote side using
the transport.
The remote node already adds the eventfd to the data-loop so avoids
doing the same on the server.
This makes driver nodes trigger all remote nodes directly instead of
going through an intermediate eventfd. For resuming nodes, we already
used the node eventfd directly so this only a small optimization
for the initial cycle start.
For client-nodes that use trigger, set the signal and wakeup time when
they start the server node. Also set finish time before we resume the
peers on the server.
Client-nodes should really resume the peers directly without going
through the server but this is something to improve later.
Calculate the stats at the start of the new cycle. The results will be
about the previous cycle but this gives more accurate results because
we can also include awake and finish times of remote nodes.
Make sure not to change the status of the activation in the ready event
so that we don't overwrite the status of the last cycle yet.
This means we can always set the AWAKE and awake_time, the remote node
might update it when triggered but that's ok.
After processing we can update the FINISHED state for non-remote nodes,
the remote nodes will update it after they complete the process
function.
Pass the ready status to the client-node using the state array.
Don't just SPA_STATUS_HAVE_DATA on the server side but use the value
from the client.
This avoids some potential extra work when a driver sink pulls in data
with the NEED_DATA ready callback but then the server performs the
actions (tee) as if it were SPA_STATUS_HAVE_DATA.