Don't do any GStreamer data transport from the PipeWire callback
because it might block in preroll and block our communication with
PipeWire. Instead, take the caps and wake up the caller to continue
with negotiation.
Add a property to periodically send the last buffer to keep the
stream alive. Useful for sparse streams that need to keep the
encoder busy every once and a while.
Make all sources in the same process with the same fd share the
connection to the server. This makes it possible to set the same
fd on multiple sources/sinks and have them all use the same
connection, like when capturing multiple monitors from screencast
with the portal.
Fixes#241
Don't use the core info to manage the hiden providers, that info
can't be put there anymore because the session manager manages
the devices now.
Look at the object path instead and hide those with well known
prefixes.
Add an option to resend the last buffer on EOS with an updated
timestamp. This can be used to make sure encoders fill up the
gap between last buffer and EOS, like with sparse streams from
screen capture.
This makes sure we first nicely remove the stream from the server
and then close the socket.
If we don't do this, the disconnect might not have flushed out our
disconnect and the server is left with a non-responsive node,
especially if the disconnect on the core was done with a socket from
the portal that is still open.
Pipewire might update buffers that have not been recycled by GStreamer,
because they are still used downstream. There is nothing we can do about
it in the pipewiresrc.
If a buffer is sent downstream more than once, take an additional
reference to make sure that we don't queue a buffer that is still used
and print a warning.
By default, the pipewiresrc tries to negotiate 16 buffers. This value is
hard coded in the pipewiresrc. If the buffers are large, this could lead
to an undesirably high memory usage. Applications that know about the
buffer size and that fewer buffers are sufficient should be able to
configure the limits for the number of buffers that are negotiated.
Therefore, add the min-buffers and max-buffers properties to the
pipewiresrc to enable applications to configure limits for the number of
negotiated buffers.
If the video format cannot be detected, GStreamer will return the
UNKNOWN format, which is translated into the Id 0 in the
Spa:Interface:TypeMap, which is added to the pod.
When the pipewire server receives the pod and tries to unmarshal the
pod, it will detect the Id 0. Unable to distinguish Id 0 from a missing
id, the server discards the message as invalid and closes the
connection.
Use the following gstreamer pipeline to reproduce (note the wrong nv12
instead of a correct NV12 format):
gst-launch-1.0 pipewiresrc ! video/x-raw,format=nv12 ! fakesink
The gstdeviceprovider segfaults when listing the available devices,
because it the pointer to GList * is initialized with NULL instead of
the GList * itself. Don't use a pointer, but use the GList * directly.
Messages that are printed for every buffer should use the LOG debug
level, while messages that happen during setup and tear down should use
the DEBUG debug level.
Therefore, use LOG in on_process and when popping buffers and DEBUG when
Pipewire adds or removes buffers.
This is more in line with wayland and it allows us to create new
interfaces in modules without having to add anything to the type
enum. It also removes some lookups to map type_id to readable
name in debug.
Make the thread_loop alloc its own loop by default to simplify
some core. Add extra new_full method to pass a custom pw_loop.
Make other loop implementations ready to support custom loops
if we want that later.
The proxy API is the one that we would like to expose for applications
and the other API is used internally when implementing modules or
factories.
The current pw_core object is really a context for all objects so
name it that way. It also makes it possible to rename pw_core_proxy
to pw_proxy later.
The pw_remote object is really a wrapper around the pw_core_proxy.
The events it emits are also available in the core proxy and are
generally awkward to use.
With some clever new pw_core_proxy_* methods and a pw_core_connect
to create the core_proxy, we can convert all code away from pw_remote.
This is a first step in this conversion, using the pw_remote behind
the scenes. It leaks into some places because it really needs to become
its own struct in a next step.
Remove some of the unused states in pw_stream. The app can know the
state by following the format and buffer events.
Make it possible to be notified of io are updates. This should make it
possible to follow the transport etc.
Make it possible to be notified of any param changes.
Rename finish_format to update_params because that is what it does.
Make this work in the same was as the filter: updating the params
removes all old params of the types and installs the new ones.
Don't get the Props and PropInfo from the node proxy, instead get them
directly from the adapter that we have locally. Update the controls
directly on the adapter instead of going to the server first.
Not closing the fd causes leaks in existing apps. It's probably better
to always close it and let apps deal with that by using dup or similar.
Make gst sink and source dup the fd before connect_fd().
Fixes#181
Remove the parent_id from the global event. Remove the parent
and owner from the global object.
Use properties instead to mark parents and owners of objects.
Properties are easier to control for client exported objects and
usually a simple parent/child is not enough. For example, a client
exported node has the client as a parent but also the factory that
created the node.