Old v0 clients can only handle up to 16 buffers. It's unfortunate that
we have to enforce this globally but otherwise it is possible that
a new client allocated more buffers which it then tries to share with
an old client and fail.
Add Profiler object and fields.
Add profiler extension API. It notifies Profiler objects with
real-time performance data.
Add module that implements the profiler extension.
Add pw-profiler tool that binds to the profiler API and dumps the
data into a log file, gnuplot files, a html page and a script to
generate svg graphs. This is almost the same as what JACK2
JackEngineProfiling does.
Install the example media-session
Load the media session according to the PATH
Include the example directory in the PATH so we can run the media
session.
Use the DSP media subtype to describe DSP formats. DSP formats
don't include the rate, channels and channel position in the
format and must use the rate and duration from the position io. This
makes it possible to later change the samplerate dynamically without
having to renegotiate the graph.
The same goes for the video DSP format, which uses the io_video_size
from the io_position to get the size/stride. Set this up in the node
based on the defaults from the context.
Make it possible to define defaults in the daemon config file, such
as samplerate, quantum, video size and framerate. This is stored in
the context and used for the DSP formats.
Make the thread_loop alloc its own loop by default to simplify
some core. Add extra new_full method to pass a custom pw_loop.
Make other loop implementations ready to support custom loops
if we want that later.
Metadata allows apps to attach properties to objects that can be
read by other apps.
Not complete yet, properties should be removed when the object is
removed.
Add a jack device and activate it when we release the device (for JACK
presumably). We need to work around some issues, jack does not allow
us to connect yet when it asks to release the device so we need to
wait a little and then connect.
Remove the monitor API, we can use the device API for it. Make sure
we support creating devices (like alsa) from another device (udev).
Use new object.id to store the object id in the object properties. Use
the port.id/node.id etc to make relations to other objects.
Makes a device with a source and sink that automatically
proxies all physical ports from jack. Jack then drives our
PipeWire pipeline from its own thread.
Define a set of standard factory names and document what they
contain. This makes it possible to change the implementation by
mapping the factory-name to a different shared library.
Make a set-prop command to set a property from the config file
into a pw_properties. Pass this to the pw_core_new() and the
main-loop to tweak some stuff.
Move some warns to errors
Pass a factory_name in the object_info of monitor and device.
Restructure the factory name to mean something functionaly. With
the factory to library mapping this then means that the implementation
of certain factories can be configured in the config file.
Rename the flatpak module to access module. The access module should
either let the client connect or mask the client busy while the
permissions are being configured. It is then up to the session manager
to collect the right permissions of the objects and configure those
in the client.
Let the media session monitor the clients and configure the permissions.
Make it possible to assign an arbitary node as the port mixer.
Also remove dynamically added ports.
Improve negotiation and allocation on the mixer ports
Add some more SSE optimisations
Move float mixer from the audio dsp to the port
Remove pw_node_get_free_port() and do things more explicitly.
Handle mixer ports in client-node
The link-factory allows the client to create links between ports.
The audio-dsp module creates dsp ports (float32, mono) for each
audio sink and source.
Make enum_params and set_param to configure properties, format
and other parameters. This allows us to remove some duplicate
code and make the properties and parameters much more extensible.
Use the object id to mark the id of the parameter.
Remove the spa_format and spa_props.
We can now make the client-node easier by merging the various
format methods into the params.
Make the stream API more powerful now that we can pass params
around.
Replace the v4l2 example with a more generic version that can add
any spa node to a remote graph
Make the dictionary items const
Add some info to nodes and factories. Add the node info to the node
properties. We can then set the media.class directly on the node,
instead of letting the monitor set it.
Debug node info in spa-inspect.
Do async operation on the audiotestsrc and videotestsrc differently.