Use absolute indexes that we let wrap around. We can then easily detect
how much we under of overflowed by using serial number arithmetic.
Remove the Areas, we can trivially compute this ourselves, move the
logic in read/write_data.
Remove the node state. The state of the node is based on the state
of the ports, which can be derived directly from calling the port
methods. Track this state in the Port instead.
Add a mixer module that puts a mixer in from of audio sinks. This allows
multiple clients to play on one sink (still has some bugs). do some
fixes in the mixer and the scheduler to make this work.
Unify input and output io areas.
Add support for ranges in the io area.
Automatically recycle buffers in the output areas in process_output
Improve the mixer, add use_buffer support, use a queue of input buffers,
fix mixing, add support for ranges.
Fix mixer and v4l2 tests
Remove queue and ringbuffer between nodes. transfer the buffer id
directly between the io areas when possible.
Let only pinos send push or pull requests for now.
Allow polling multiple fds, like how alsa wants it
Remove port_id from events.
We can optimize the transport some more if we allow the host to
configure the area used for transfering buffers. We can then also place
the current status in the area and avoid calling get_status(). We can
also allocate this area in shared memory, avoiding a memcpy in the
client-node.
Use a more simple tranport protocol for the realtime data. Use a piece
of shared memory and a socket where we use a 1byte read/write to trigger
remote actions. Also use a ringbuffer for events.