Make explicit links between elements that are used to activate the
next element in the graph.
Make subgraphs a special regular node. Make a link from the
subgraph children to the parent so that the subgraph completes when
all the children completed.
Implement a single process function in plugins
Remove many messages in the client node
Move the activation state to the graph
Replace an old scheduler with a new one that works with the new
activation states.
Remove the DISABLED port flags, we explicitly add and remove to
make ports enabled/disabled.
Find first compatible port for link
Remove the node based scheduler and use the spa one.
Don't use the graph scheduler anymore, instead use a more simple
method using the nodes directly. The idea is that when a node
pulls, we walk the graph backwards and collect nodes to process.
Searching stops on a node with output. Then we process the nodes,
each one in turn calling process on the next one when all dependend
nodes are processed. This is quite similar to jack2 and with some
modifications seems to work well for more complicated input/output
patterns.
Set per mix input/output buffers.
Implement mixing in the audio-dsp node.
remote: handle mix ports a little better
Clang++ (and g++) don't define __STDC_VERSION__ which results in
include/spa/support/log.h:101:5: error: '__STDC_VERSION__' is not defined, evaluates to 0 [-Werror,-Wundef]
#if __STDC_VERSION__ >= 199901L
include/pipewire/log.h:64:5: error: '__STDC_VERSION__' is not defined, evaluates to 0 [-Werror,-Wundef]
#if __STDC_VERSION__ >= 199901L
so check if __STDC_VERSION__ is defined before comparing.
Also, include/feature.h additionally defines __USE_ISOC99 (and
__USE_ISOC11 for C11 extension), so check these as well.
Remove the source from the data_loop with invoke to make sure it
really is removed before we destroy the node.
Based on patch by David Svensson Fors <davidsf at axis.com>