Add return values to events and method callbacks. This makes it
possible to pass any error or async return value.
Add sync/done/error in both directions so that both proxy and resource
and perform/reply sync and produce errors.
Return a SPA_ASYNC from remote method calls (and events), keep the
sequence number in the connection.
With the core sync/done we can remove the client-node done method and
it's internal sequence number along with the seq number in method calls.
We can also use the method/event async return value to perform a sync
with as the unique sequence number for this method.
Add sync method and done/error event to proxy and resource.
Add a port_info event. With this, we get updates to ports pushed to
us, which is more convenient and also allows for better dynamic
add/remove of ports.
We don't need to the PortChanged event anymore
We can remove the get_port_ids/get_n_ports/port_get_info methods.
Update plugins
This will make it possible to select the right graph before we
start processing. The idea is that graph updates happen in a new
version and that the switch will to the new updated graph is done
when the period starts.
Make the monitor and device emit the info and items when the callbacks
are set. This makes it easier to implement the monitor because there
is much less state to keep around and invalidate etc.
Rework the monitors
Add bluez5 device
Only allow properties inside objects, this makes it easier to
iterate the object, which is needed for efficiently processing
control streams.
Add a choice type to mark variable properties.
SPA_TYPE_Enum -> SPA_TYPE_Id to avoid confusion with choice enum
Make it easier to allocate and initialize properties on the stack
Make more efficient methods to make objects.
spa_io_control_range -> spa_io_range
Add helpers for sequence and control pod objects
Implement control properties in audiotestsrc, update test example.
SPA_ID_* -> SPA_TYPE_*. We use 'type' for all registered types.
ID refers to either a registered type or an enum.
Improve introspection of object ids. Make 0 an invalid enum and
use it to look up the object id type.
Move some type-info files together.
Swap type and id of the object, we first specify the type and then
the id because the meaning of the id depends on the object type.
Param ids and IO ids are now simple enums.
Move some type info in one place, delete some type-info files
Fix type debug
Make audio layout an enum
Mark more enums as enums in types so they show us with their names in
the debug.
Do not use dynamic types anymore. The reason is that it's difficult:
- to maintain a shared type database over a network.
- the extra overhead when translating between processes and for
maintaining the translation tables.
- race conditions in translating in RT-threads, this is a problem
because we want to make event streams.
We now have simple enums with types and extension points for all
types. This is also nicer to use in general.
We don't need the mapper anymore or pass strings around as types.
There is a parallel type info system to get more info about ids and
enums and their hierarchy. It can also be used for debugging.
Make it possible to assign an arbitary node as the port mixer.
Also remove dynamically added ports.
Improve negotiation and allocation on the mixer ports
Add some more SSE optimisations
Move float mixer from the audio dsp to the port
Remove pw_node_get_free_port() and do things more explicitly.
Handle mixer ports in client-node
Keep track of queued data in the stream
Pass delay field around to make it possible to know about the raw
software read/write pointer and the hardware one.
Start stream position at 0
Make explicit links between elements that are used to activate the
next element in the graph.
Make subgraphs a special regular node. Make a link from the
subgraph children to the parent so that the subgraph completes when
all the children completed.
Implement a single process function in plugins
Remove many messages in the client node
Reorganize the io parameter ids and objects. Make separate enumerations
for buffer, control, input and output properties.
Add a volume output property to export-source. This is still unused
but will eventually be routed to a PropsIn io area where it can
control the volume of a mixer, for example.
Add control properties to audiotestsrc for frequency and volume
and add a test program.
Add size parameter to set_io for additional checks and to make it
easy to know how much control data we can write.
Make it possible to configure multiple io areas on a port by giving
an id to set_io.
Add some types to enumerate the supported ids
Make an area to exchange buffers and one to specify pull ranges.
The idea is to make more area types for controlable properties.
Implement enumeration of IO areas in volume.
We can't allocate the shared meta in shared mem because then clients can
damage it for other clients. Place it instead right after the buffer
metadata array. Filter out the shared metadata for a client, we send it
as part of the client_buffer structure.
Remove pointer metadata, it's not so useful.
Document the layout of the allocated buffers and the shared memory.
Work on metadata to define control parameters
Add an argument to pass the result param to the caller instead of
having the caller have to pick it up from the builder.
Improve docs for node, clock and monitor
Pass spa_pod everywhere instead of spa_pod_object.
Pass result argument to spa_pod_filter to make things a little
nicer.