modules: support audio.layout where we can

This commit is contained in:
Wim Taymans 2025-10-30 12:29:31 +01:00
parent 8ba08f3029
commit ff0bc22cb1
28 changed files with 116 additions and 7 deletions

View file

@ -99,6 +99,7 @@
*
* - \ref PW_KEY_REMOTE_NAME
* - \ref PW_KEY_AUDIO_CHANNELS
* - \ref SPA_KEY_AUDIO_LAYOUT
* - \ref SPA_KEY_AUDIO_POSITION
* - \ref PW_KEY_NODE_NAME
* - \ref PW_KEY_NODE_DESCRIPTION
@ -1225,6 +1226,7 @@ static int parse_audio_info(const struct pw_properties *props, struct spa_audio_
SPA_DICT_ITEM(SPA_KEY_AUDIO_FORMAT, "F32P")),
&props->dict,
SPA_KEY_AUDIO_CHANNELS,
SPA_KEY_AUDIO_LAYOUT,
SPA_KEY_AUDIO_POSITION, NULL);
}
@ -1329,6 +1331,7 @@ int pipewire__module_init(struct pw_impl_module *module, const char *args)
copy_props(impl, props, PW_KEY_NODE_LOOP_NAME);
copy_props(impl, props, PW_KEY_AUDIO_CHANNELS);
copy_props(impl, props, SPA_KEY_AUDIO_LAYOUT);
copy_props(impl, props, SPA_KEY_AUDIO_POSITION);
copy_props(impl, props, PW_KEY_NODE_ALWAYS_PROCESS);
copy_props(impl, props, PW_KEY_NODE_GROUP);